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Cherry-picks for the 3.x branch (future 3.4) - 17th batch #52841

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merged 22 commits into from
Sep 20, 2021

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Calinou and others added 13 commits September 19, 2021 11:30
- Don't display messages when enabling PulseAudio/ALSA/D-Bus/udev
  as these become noisy in incremental builds.
- Improve warning and error messages to be more descriptive
  and consistent.

(cherry picked from commit 4c5deea)
Would attempt an out of bounds read, causing an exception.

(cherry picked from commit ba08f39)
This makes `.tscn` files more readable by ensuring sections are always
written on a single line.

(cherry picked from commit d33a736)
…ose"

The new terms are more descriptive of each button's actual function.

(cherry picked from commit 16cfb97)
Doesn't change the default behavior, but allows plugins to add their
view behind the main view, which gives more control over what happens
with inputs and can be useful along with transparent rendering.

(cherry picked from commit 0b681d5)
This makes property casing consistent with the editor.

If property capitalization is disabled in the Editor Settings,
the remote inspector will also disable capitalization.

(cherry picked from commit 854f328)
adds a call for resize event.

(cherry picked from commit 52b114b)
Godot 3.3 and later require Visual Studio 2017 to be compiled.

(cherry picked from commit fc0bfbb)
This makes long node names previewable without having to rename them.

(cherry picked from commit c673aea)
@akien-mga akien-mga added this to the 3.4 milestone Sep 19, 2021
@akien-mga akien-mga requested review from a team as code owners September 19, 2021 09:39
Calinou and others added 5 commits September 20, 2021 12:31
I added a few descriptions and links to the empty JNISingleton class doc.

(cherry picked from commit 4eff57d)
An attempt to improve the documentation for Thread
- Adds documentation on how and when the `wait_to_finish` should be used
- Adds a note on what to be careful about when using `wait_to_finish`

(cherry picked from commit 9e2882a)
@akien-mga akien-mga requested a review from a team as a code owner September 20, 2021 11:03
lawnjelly and others added 3 commits September 20, 2021 13:05
The previous error message incorrectly suggested that any Basis could be fixed by calling get_rotation_quation() or orthonormalize(). This PR points out that only a valid rotation Basis can be fixed in this way.

(cherry picked from commit d3a3b3a)
You can now configure host in the `language_server` settings in the editor
settings.

(cherry picked from commit be6da39)
@akien-mga akien-mga requested review from a team as code owners September 20, 2021 11:55
@akien-mga akien-mga merged commit da8cd3d into godotengine:3.x Sep 20, 2021
@akien-mga akien-mga deleted the 3.x-cherrypicks branch September 20, 2021 12:26
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