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Uniformize layer names, script methods and documentation #51532

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merged 1 commit into from
Aug 12, 2021

Commits on Aug 12, 2021

  1. Uniformize layer names, script methods and documentation

    - Back to 1-based layer names to make it clearer in editor UI
    - Layer bit accessors are renamed to layer value and 1-based too
    - Uniform errors and documentation in render and physics
    - Fix a few remaining collision_layer used in place of collision_mask
    pouleyKetchoupp committed Aug 12, 2021
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