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Tweak shader errors for features only usable in GLES3 #46755

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merged 1 commit into from
Mar 7, 2021

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Calinou
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@Calinou Calinou commented Mar 7, 2021

See #42719 (comment).

Since 3.2.x won't get additional rendering backends, we can hardcode the reference to GLES3.

@Calinou Calinou requested a review from a team as a code owner March 7, 2021 12:28
@Calinou Calinou added this to the 3.2 milestone Mar 7, 2021
@akien-mga akien-mga merged commit 3d5f964 into godotengine:3.2 Mar 7, 2021
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Thanks!

@Calinou Calinou deleted the tweak-shader-error-gles3-only branch March 31, 2021 09:43
@akien-mga akien-mga modified the milestones: 3.2, 3.3 Apr 20, 2021
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