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CSGPolygon Add interpolation (Scaling/Moving) in mode Path #41499
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Calinou
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Aug 25, 2020
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I am re-writing the code to be compatible with the change #49313 |
Supersede by #53195 |
akien-mga
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This new feature from my proposal:
Add Scaling/Modify a CSG Polygon in PathFollow when PathNode is drawing the mesh
godotengine/godot-proposals#1062
I did't compile from the master. I had issues to compile Godot 4. But on 3.2.3.rc1 is running perfectly.
The interpolation work using a Curve who interpolate between two polygon array. If both polygons are equal, a single scaling mode is active.
If the path_polygon2 is empty, when you active the interpolation bool, you make a copy of the first polygon to the second. Is a way to reset or help you for editing the polygons.
Enjoy !