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Fixed mismatched disable half float property string #39426

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merged 1 commit into from
Jun 10, 2020

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Rubonnek
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Fixes #39425

@Rubonnek Rubonnek requested a review from reduz as a code owner June 10, 2020 03:05
@akien-mga akien-mga added this to the 3.2 milestone Jun 10, 2020
@akien-mga akien-mga requested review from clayjohn and lawnjelly and removed request for reduz June 10, 2020 08:31
@akien-mga
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That seems wrong to me?

$ rg disable_half_float
doc/classes/ProjectSettings.xml
1006:           <member name="rendering/gles2/debug/disable_half_float" type="bool" setter="" getter="" default="false">

drivers/gles2/rasterizer_storage_gles2.cpp
5976:   bool disable_half_float = GLOBAL_GET("rendering/gles2/debug/disable_half_float");
5977:   if (disable_half_float) {

servers/visual_server.cpp
2433:   GLOBAL_DEF("rendering/gles2/debug/disable_half_float", false);

@akien-mga
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Nevermind, I was checking on a slightly older commit. This changed in #39068.

@akien-mga akien-mga merged commit 4f02fd7 into godotengine:3.2 Jun 10, 2020
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Thanks!

@lawnjelly
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Thanks! 👍 Sorry it's been a bit mad with the project settings changes! 😁

@Rubonnek Rubonnek deleted the unmatched-half-float branch June 10, 2020 15:43
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@lawnjelly No worries! I'm glad to help with anything I can!

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3 participants