Add CONNECT_DISCARD_EXTRA connection flag #38289
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Closes godotengine/godot-proposals#762
Basically the flag makes any excess argument discarded, so that "Too many arguments" error doesn't appear. It works, you can test it with this code:
queue_free()
isn't called withoutCONNECT_DISCARD_EXTRA
.HOWEVER, the "Too many arguments" error still appears despite successful call, so I have to fix it. Also the flag isn't available in connection dialog yet.