Change CRASH_COND to ERR_FAIL in Cowdata::set #36476
Merged
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Fixes #46395
Since #36311, some functions which used to ERR_FAIL macro inside PoolVector
set
function likenow use Vector
set
function with CRASH_COND which cause a lot of crashesVector.h set function now
godot/core/vector.h
Line 83 in 63b0d82
and inside cowdata
godot/core/cowdata.h
Lines 136 to 141 in 6fc50d7
and PoolVector function
godot/core/pool_vector.h
Lines 490 to 497 in 6fc50d7