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Fix orientation of generated navmeshes #28809

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bojidar-bg
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Fixes #23817.

Tested with other navmesh projects I had lying around, navigation continues to work after this change.

@bojidar-bg bojidar-bg added this to the 3.2 milestone May 10, 2019
@akien-mga
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Maybe add a comment to explain why it's in this order (so that future readers know it's not a typo).

@bojidar-bg bojidar-bg force-pushed the x-navmesh-wrong-vertex-order branch from 092ceeb to 4cf3113 Compare May 11, 2019 18:40
@akien-mga akien-mga merged commit 9beb26c into godotengine:master May 13, 2019
@akien-mga
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Thanks!

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Generated NavigationMeshes are oriented downwards
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