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Change if false to if true "Emoji and Symbols" menu is enabled. #102042
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TextEdit.xml
have the same line, and also should have true
.
Should I go ahead and do the same for this? @bruvzg |
Yes. |
okay made the changes to the file and ran |
Please squash the commits, see Pull request workflow for details. |
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Okay, think i did that right? |
Commit message still have text from both old commits:
Pleas amend it to |
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How does this look now? |
Something gone wrong, seems like you have merged |
I hope what I did fixed it?
then I did a |
This didn't work, because your You need to add the upstream Godot repo as a remote and rebase on top of that one:
I did this locally and updated your fork's branch directly (GitHub allows maintainer to do this by default, unless disabled when opening the PR). One last thing before merging: Your commit seems not to be linked to your GitHub account. See: Why are my commits linked to the wrong user? for more info. You can add the email used for this commit in your GitHub settings and it should then appear as authored by you. Alternatively the email can be changed to your GitHub account's anonymous email, I can do this if you want. |
I updated my email to match the git config, thank you. Definitely need to get more familiar with the whole Git process. |
Thanks! Congratulations on your first merged contribution! 🎉 |
I really appreciate all the work everyone is putting into this project, Thank you! A really great program and community, I’m happy to be part of it :) |
Under LineEdit Class
Emoji Menu Enabled
PropertyWill now read:
If true, "Emoji and Symbols" menu is enabled.