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Add ability to temporarily add a collision to a mesh behind the cursor to enable snapping/measuring functions #100415

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Replicates the function of the image below on demand while the "Create Temporary Collisions" key is pressed (currently the C key), and a snapping/measuring functionality is enabled (Shift + G Collision Repositioning, Preview Scenes, 3D Ruler Tool). This allows users to snap to meshes that are not normally associated with collisions and to measure distances between them.

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2024-12-14.15-32-20.mp4

@ryevdokimov ryevdokimov requested review from a team as code owners December 14, 2024 21:02
@ryevdokimov ryevdokimov force-pushed the mesh-snapping branch 2 times, most recently from de89366 to d2d1777 Compare December 14, 2024 21:09
@Chaosus Chaosus added this to the 4.x milestone Dec 16, 2024
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