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Tested versions: 4.4.dev and 4.3 stable
Windows 10
Editor crash while importing assets for the first time, ie. .godot folder is created for first time.
.godot
Try to delete the .godot folder and open it in 4.2 then close and open again in 4.3 or 4.4 and it should work fine.
4.2
4.3
4.4
Open the minimal reproduction project and it will crash.
Maybe this is the issue. I have tested with another custom build after updating it to 4.4.dev.
4.4.dev
PixelDesigner.zip
The text was updated successfully, but these errors were encountered:
I don't think this is the correct fix, but for now it will prevent the crash.
Sorry, something went wrong.
Editor
MethodBind
I saw this issue already has a pr to solve that but letting that just as record, that was a regression from #91192:
cc @vnen
I'm not sure if the pull request applies the right fix.
Successfully merging a pull request may close this issue.
Tested versions
Tested versions: 4.4.dev and 4.3 stable
System information
Windows 10
Issue description
Editor crash while importing assets for the first time, ie.
.godot
folder is created for first time.Try to delete the
.godot
folder and open it in4.2
then close and open again in4.3
or4.4
and it should work fine.Steps to reproduce
Open the minimal reproduction project and it will crash.
Maybe this is the issue. I have tested with another custom build after updating it to
4.4.dev
.Minimal reproduction project (MRP)
PixelDesigner.zip
The text was updated successfully, but these errors were encountered: