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Remote Debug for web exports is sometimes wrong #92162

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adamscott opened this issue May 20, 2024 · 0 comments · Fixed by #92163
Closed

Remote Debug for web exports is sometimes wrong #92162

adamscott opened this issue May 20, 2024 · 0 comments · Fixed by #92163

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@adamscott
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Tested versions

System information

Godot v4.3.beta (daa81bb) - Fedora Linux 40 (Workstation Edition) - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX Vega (RADV VEGA10) () - AMD Ryzen 7 5800X 8-Core Processor (16 Threads)

Issue description

The "Remote Debug" icon for the web export is not active when adding a new web export, and is shown as active when the runnable export cannot virtually export something.

Video

Capture.video.du.2024-05-20.10-50-27.mp4

Steps to reproduce

  1. Open a project with only a vaild runnable web export, only valid by a custom template path setting
  • The icon will be active
  1. Remove the custom template path
  • The icon will be active (wrong, should be inactive)
  1. Remove that export target.
  • The icon will be inactive
  1. Add back that runnable export (with a vaild custom template path)
  • The icon will be inactive (wrong, should be active)

Minimal reproduction project (MRP)

n/a

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