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NOTIFICATION_TRANSLATION_CHANGED could be propagated from parent nodes now, so we either avoid assuming theme caches are ready during the notification, or we avoid changing this property in the nodes' own constructor.
Tested versions
Starting with Commit 86415f0
System information
Godot v4.3.dev (86415f0) - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 Ti (NVIDIA; 31.0.15.5186) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)
Issue description
I see this error on every startup, even with an empty project:
scene\resources\text_paragraph.cpp:420 - Condition "p_font.is_null()" is true. Returning: false
Steps to reproduce
Start a new empty project with Godot at commit 86415f0 or later
Minimal reproduction project (MRP)
Any empty project will do it.
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