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Godot becomes unresponsive when adding tiles of tile size 2x2 #87808

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Jodios opened this issue Feb 1, 2024 · 3 comments
Closed

Godot becomes unresponsive when adding tiles of tile size 2x2 #87808

Jodios opened this issue Feb 1, 2024 · 3 comments

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@Jodios
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Jodios commented Feb 1, 2024

Tested versions

v4.2.1.stable.mono.official [b09f793]

System information

Windows 11 and MacOS 14.3

Issue description

Godot becomes unresponsive when i try to add my tiles into a tilset of size 2x2. It works perfectly fine with 4x4.

Also found the same issue here that's marked as fixed though.

bug.mp4

Steps to reproduce

create a tilemap with a tileset of size 2x2, add physics layer, and then add tile assets.

Or clone my MRP and try to drag the asset into the tileset.

Minimal reproduction project (MRP)

https://github.com/Jodios/GodotCrash
zip

@Zireael07
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dupe/related to #86496?

@AThousandShips
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Can you test with 4.3.dev2 this might have been fixed

@Jodios
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Jodios commented Feb 1, 2024

@AThousandShips
My bad. Looks like it works with 4.3.dev2.

Closing this issue.

@Jodios Jodios closed this as completed Feb 1, 2024
@AThousandShips AThousandShips added this to the 4.3 milestone Feb 1, 2024
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