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Spinboxes in the inspector have various visual and usability issues. #76620
Comments
This is already being tracked in #42497. |
I'm currently working on addressing some of these. |
From a quick look I don't think so. I would rather suggest to use |
@Sauermann Do you mean inside Viewport's |
Viewports don't have a |
I meant This is a bug universal for all controls. So |
I was rather thinking about the ´_gui_input` of the Container, that interprets the mouse-wheel events for scrolling. |
Updates.
This one was partially fixed, as the mouse_exited signal now works better (but not perfectly) with scrolling. I removed it from here, as it seems like more of a mouse_exited issue now.
Seems to be fixed, but there's another UndoRedo bug now, so I tweaked this.
Seems to be fixed. |
Godot version
Last tested on 4.2.1
System information
Ubuntu 22.04.1 LTS
Issue description
There are many small issues I've noticed; I could have made separate issues for them, but I think they are closely related enough that it would be spammy opening 10 separate bug reports.
Jumpy.mp4
Steps to reproduce
If you've got a script you can quickly test most of the above with:
Minimal reproduction project
N/A
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