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No autocompletion for enums in match #72328
Comments
I'd like to be assigned to work on this issue. |
@hd-genius Godot does not practice assigning - just make a PR |
Okay, thanks for letting me know! |
Having the same issue in Godot 4.0.2, this is greatly affecting my workflow efficiency |
Just reporting that the issue is still present in Godot v4.1.stable.official [9704596]. Enum autocompletion also still works outside of |
Still not working in 4.3 |
Just to mention it, autocomplete does work when the colon is already present, at least in v4.3.stable.official [77dcf97]. |
Godot version
v4.0.beta16.official [518b9e5]
System information
Windows 10, Forward+
Issue description
Missing autocompletion when using enums inside match statements.


The same situation in current 3.5 for comparison:
Steps to reproduce
Minimal reproduction project
minimal_project.zip
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