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GDExtensions are not exported correctly: No suitable library found for GDExtension: res://webrtc/webrtc.gdextension #71090
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I got this bug once. And I deleted all dll's and build again. Seems fixed.:) |
I don't see the generic |
With this config, the project is exported without problems. #67906 (comment) [configuration]
entry_symbol = "webrtc_extension_init"
[libraries]
linux.x86_64 = "res://webrtc/lib/libwebrtc_native.linux.template_debug.x86_64.so"
linux.x86_32 = "res://webrtc/lib/libwebrtc_native.linux.template_debug.x86_32.so"
macos.x86_64 = "res://webrtc/lib/libwebrtc_native.macos.template_debug.x86_64.dylib"
macos.arm64 = "res://webrtc/lib/libwebrtc_native.macos.template_debug.arm64.dylib"
windows.x86_64 = "res://webrtc/lib/libwebrtc_native.windows.template_debug.x86_64.dll"
windows.x86_32 = "res://webrtc/lib/libwebrtc_native.windows.template_debug.x86_32.dll"
android.arm64 = "res://webrtc/lib/libwebrtc_native.android.template_debug.arm64.so"
android.x86_64 = "res://webrtc/lib/libwebrtc_native.android.template_debug.x86_64.so"
ios.arm64 = "res://webrtc/lib/libwebrtc_native.ios.template_debug.arm64.dylib"
ios.x86_64 = "res://webrtc/lib/libwebrtc_native.ios.template_debug.x86_64.simulator.dylib"
linux.template_release.x86_64 = "res://webrtc/lib/libwebrtc_native.linux.template_release.x86_64.so"
linux.template_release.x86_32 = "res://webrtc/lib/libwebrtc_native.linux.template_release.x86_32.so"
macos.template_release.x86_64 = "res://webrtc/lib/libwebrtc_native.macos.template_release.x86_64.dylib"
macos.template_release.arm64 = "res://webrtc/lib/libwebrtc_native.macos.template_release.arm64.dylib"
windows.template_release.x86_64 = "res://webrtc/lib/libwebrtc_native.windows.template_release.x86_64.dll"
windows.template_release.x86_32 = "res://webrtc/lib/libwebrtc_native.windows.template_release.x86_32.dll"
android.template_release.arm64 = "res://webrtc/lib/libwebrtc_native.android.template_release.arm64.so"
android.template_release.x86_64 = "res://webrtc/lib/libwebrtc_native.android.template_release.x86_64.so"
ios.template_release.arm64 = "res://webrtc/lib/libwebrtc_native.ios.template_release.arm64.dylib"
ios.template_release.x86_64 = "res://webrtc/lib/libwebrtc_native.ios.template_release.x86_64.simulator.dylib" But it's really strange that we can still use |
Godot version
4.0.beta10 mono and standard
System information
Windows 10 64bits
Issue description
When exporting a project, Godot fails to bundle the required DLLs from the GDExtension to the export folder:
Steps to reproduce
Export for Windows with the existing configuration: WebRTC DLLs won't be copied in the export folder
Minimal reproduction project
Repro.zip
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