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I have an scene object with Area2D and collision shape. It's input_event signal runs twice if this object is a child of CanvasLayer. If I put it directly under root node it runs once. If I make an Area2D node directly in scene signal runs once too. In Godot 3.5 in the same project in all cases it runs once.
Godot version
v4.0.alpha14.official [106b680]
System information
Windows 11 Vulkan GeForce 3060 Laptop
Issue description
I have an scene object with Area2D and collision shape. It's input_event signal runs twice if this object is a child of CanvasLayer. If I put it directly under root node it runs once. If I make an Area2D node directly in scene signal runs once too. In Godot 3.5 in the same project in all cases it runs once.
Steps to reproduce
Open the sample project, run it and click on icons. Check the output.
Minimal reproduction project
Uploading test4.zip…
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