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This is because the editor theme is huge and it takes some time to copy it and display it in the Inspector dock. You probably don't want to do this for your game anyway, and should create a theme from an empty template instead.
Either way, with #49774 this is resolved in 3.x and you will not have this problem in 3.4, so closing.
Godot version
3.3.stable
System information
Windows 10, GLES3
Issue description
Godot becomes unresponsive after Creating Theme From Current Editor Theme
Steps to reproduce
Minimal reproduction project
No response
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