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Issue description:
Reading help from the script editor, I clicked an internal link. Clicking the back button brought me back to the code window I was in before searching. I would've expected to be brought back to where he was before following the link.
I suppose the current behavior makes sense and is consistent. I wish there was a way to navigate backwards in the help though.
Couldn't find a discussion about the current behavior. Proposal?
Steps to reproduce:
Search the script editor's offline help.
Click a link.
Press the backwards-pointing arrow in the top right corner of script editor.
Minimal reproduction project:
None needed.
The text was updated successfully, but these errors were encountered:
Kind of a pain to search two repos but I'll try to remember.
Edit: although...... this isn't specific to mouse. It just isn't obvious to me what the "back" button in the gui should do when pertaining to jumping around the help. I think the navjgation ui should stick to whatever it's applied to. Scene-to-scene, script-to-script, help-to-help.
Godot version:
3.2.1 stable
OS/device including version:
Windows 10
Issue description:
Reading help from the script editor, I clicked an internal link. Clicking the back button brought me back to the code window I was in before searching. I would've expected to be brought back to where he was before following the link.
I suppose the current behavior makes sense and is consistent. I wish there was a way to navigate backwards in the help though.
Couldn't find a discussion about the current behavior. Proposal?
Steps to reproduce:
Minimal reproduction project:
None needed.
The text was updated successfully, but these errors were encountered: