Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

GUI Incorrect Placement of Textbox when Renaming Any Node with Keyboard #39082

Closed
Hzzkygcs opened this issue May 27, 2020 · 1 comment
Closed
Labels

Comments

@Hzzkygcs
Copy link

Godot version: v3.2.1.stable.official

OS/device including version: Windows 10 Home Single Language, version 1903

Issue description:

So I was following the step-by-step: your first game tutorial. Then when I was in the Main scene tutorial section, I created 3 timer nodes, then I rename it one by one. I click/select any random nodes (as in the picture below) by mouse, then moving the selection by arrow keys to the timer nodes I want to rename. Then I press enter key (return key) on my keyboard, and the textbox was shown in a wrong placement as you can see in the screen snip below. However it mostly/oftenly shown when I want to rename the third nodes (Timer3) with the arrow-key whereas the two other timer nodes didn't produce the bug as often as Timer3.

unexpected placement of textbox

Steps to reproduce:

  1. Click any random nodes on your scene
  2. move the selection to the node you want to rename
  3. press enter key on your keyboard

Minimal reproduction project:

Bug report.zip

@KoBeWi
Copy link
Member

KoBeWi commented May 29, 2020

Duplicate of #35876

@KoBeWi KoBeWi marked this as a duplicate of #35876 May 29, 2020
@KoBeWi KoBeWi closed this as completed May 29, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants