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Fix errors/crashes related to skipped imports
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- Added check for "animation/fps" key before attempting to use it in EditorSceneFormatImporterBlend::import_scene, to give error instead of crashing

- Don't show "Advanced..." button if last import used "Keep File" or "Skip File"

- Don't try to call ResourceLoader::load on kept/skipped file when changing importer, which would give an error

Fixes #90324
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aaronp64 committed Apr 25, 2024
1 parent 7abe0c6 commit e63d098
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Showing 3 changed files with 22 additions and 4 deletions.
24 changes: 20 additions & 4 deletions editor/import_dock.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -200,7 +200,8 @@ void ImportDock::_update_options(const String &p_path, const Ref<ConfigFile> &p_
params->update();
_update_preset_menu();

if (params->importer.is_valid() && params->paths.size() == 1 && params->importer->has_advanced_options()) {
bool was_imported = p_config.is_valid() && p_config->get_value("remap", "importer") != "skip" && p_config->get_value("remap", "importer") != "keep";
if (was_imported && params->importer.is_valid() && params->paths.size() == 1 && params->importer->has_advanced_options()) {
advanced->show();
advanced_spacer->show();
} else {
Expand Down Expand Up @@ -508,6 +509,18 @@ static bool _find_owners(EditorFileSystemDirectory *efsd, const String &p_path)
return false;
}

void ImportDock::_reimport_pressed() {
_reimport_attempt();

if (params->importer.is_valid() && params->paths.size() == 1 && params->importer->has_advanced_options()) {
advanced->show();
advanced_spacer->show();
} else {
advanced->hide();
advanced_spacer->hide();
}
}

void ImportDock::_reimport_attempt() {
bool used_in_resources = false;

Expand All @@ -528,7 +541,7 @@ void ImportDock::_reimport_attempt() {
ERR_CONTINUE(err != OK);

String imported_with = config->get_value("remap", "importer");
if (imported_with != importer_name) {
if (imported_with != importer_name && imported_with != "keep" && imported_with != "skip") {
Ref<Resource> resource = ResourceLoader::load(params->paths[i]);
if (resource.is_valid()) {
need_cleanup.push_back(params->paths[i]);
Expand Down Expand Up @@ -575,7 +588,10 @@ void ImportDock::_reimport_and_cleanup() {

for (const String &path : need_cleanup) {
Ref<Resource> old_res = old_resources[path];
Ref<Resource> new_res = ResourceLoader::load(path);
Ref<Resource> new_res;
if (params->importer.is_valid()) {
new_res = ResourceLoader::load(path);
}

for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) {
Node *edited_scene_root = EditorNode::get_editor_data().get_edited_scene_root(i);
Expand Down Expand Up @@ -782,7 +798,7 @@ ImportDock::ImportDock() {
import = memnew(Button);
import->set_text(TTR("Reimport"));
import->set_disabled(true);
import->connect("pressed", callable_mp(this, &ImportDock::_reimport_attempt));
import->connect("pressed", callable_mp(this, &ImportDock::_reimport_pressed));
if (!DisplayServer::get_singleton()->get_swap_cancel_ok()) {
advanced_spacer = hb->add_spacer();
advanced = memnew(Button);
Expand Down
1 change: 1 addition & 0 deletions editor/import_dock.h
Original file line number Diff line number Diff line change
Expand Up @@ -76,6 +76,7 @@ class ImportDock : public VBoxContainer {
void _property_edited(const StringName &p_prop);
void _property_toggled(const StringName &p_prop, bool p_checked);
void _set_dirty(bool p_dirty);
void _reimport_pressed();
void _reimport_attempt();
void _reimport_and_cleanup();
void _reimport();
Expand Down
1 change: 1 addition & 0 deletions modules/gltf/editor/editor_scene_importer_blend.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -298,6 +298,7 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_
}
return nullptr;
}
ERR_FAIL_COND_V(!p_options.has("animation/fps"), nullptr);

#ifndef DISABLE_DEPRECATED
bool trimming = p_options.has("animation/trimming") ? (bool)p_options["animation/trimming"] : false;
Expand Down

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