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Tweak appearance of 3D editor gizmo icons
- Use alpha scissor to resolve transparency sorting issues with gizmo icons relative to other transparent materials in the scene. This also makes gizmos visible in `screen_texture`, which means gizmos can now be seen through refractive materials. Lastly, this reduces the amount of artifacts visible around gizmo outlines (although they are still present at times). - Make icons darker when not selected to be less intrusive (and easier to distinguish when selected).
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