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Merge pull request #90582 from Repiteo/core/remove-macro-_NO_DISCARD_
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Core: Replace `_NO_DISCARD_` macro with `[[nodiscard]]`
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akien-mga committed Jun 25, 2024
2 parents dc40850 + 55a4836 commit b903850
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Showing 18 changed files with 18 additions and 23 deletions.
2 changes: 1 addition & 1 deletion core/math/aabb.h
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Expand Up @@ -41,7 +41,7 @@

class Variant;

struct _NO_DISCARD_ AABB {
struct [[nodiscard]] AABB {
Vector3 position;
Vector3 size;

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2 changes: 1 addition & 1 deletion core/math/basis.h
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Expand Up @@ -34,7 +34,7 @@
#include "core/math/quaternion.h"
#include "core/math/vector3.h"

struct _NO_DISCARD_ Basis {
struct [[nodiscard]] Basis {
Vector3 rows[3] = {
Vector3(1, 0, 0),
Vector3(0, 1, 0),
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2 changes: 1 addition & 1 deletion core/math/color.h
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Expand Up @@ -35,7 +35,7 @@

class String;

struct _NO_DISCARD_ Color {
struct [[nodiscard]] Color {
union {
struct {
float r;
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2 changes: 1 addition & 1 deletion core/math/face3.h
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Expand Up @@ -36,7 +36,7 @@
#include "core/math/transform_3d.h"
#include "core/math/vector3.h"

struct _NO_DISCARD_ Face3 {
struct [[nodiscard]] Face3 {
enum Side {
SIDE_OVER,
SIDE_UNDER,
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2 changes: 1 addition & 1 deletion core/math/plane.h
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Expand Up @@ -35,7 +35,7 @@

class Variant;

struct _NO_DISCARD_ Plane {
struct [[nodiscard]] Plane {
Vector3 normal;
real_t d = 0;

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2 changes: 1 addition & 1 deletion core/math/projection.h
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Expand Up @@ -43,7 +43,7 @@ struct Rect2;
struct Transform3D;
struct Vector2;

struct _NO_DISCARD_ Projection {
struct [[nodiscard]] Projection {
enum Planes {
PLANE_NEAR,
PLANE_FAR,
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2 changes: 1 addition & 1 deletion core/math/quaternion.h
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Expand Up @@ -35,7 +35,7 @@
#include "core/math/vector3.h"
#include "core/string/ustring.h"

struct _NO_DISCARD_ Quaternion {
struct [[nodiscard]] Quaternion {
union {
struct {
real_t x;
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2 changes: 1 addition & 1 deletion core/math/rect2.h
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Expand Up @@ -38,7 +38,7 @@ class String;
struct Rect2i;
struct Transform2D;

struct _NO_DISCARD_ Rect2 {
struct [[nodiscard]] Rect2 {
Point2 position;
Size2 size;

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2 changes: 1 addition & 1 deletion core/math/rect2i.h
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Expand Up @@ -37,7 +37,7 @@
class String;
struct Rect2;

struct _NO_DISCARD_ Rect2i {
struct [[nodiscard]] Rect2i {
Point2i position;
Size2i size;

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2 changes: 1 addition & 1 deletion core/math/transform_2d.h
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Expand Up @@ -38,7 +38,7 @@

class String;

struct _NO_DISCARD_ Transform2D {
struct [[nodiscard]] Transform2D {
// Warning #1: basis of Transform2D is stored differently from Basis. In terms of columns array, the basis matrix looks like "on paper":
// M = (columns[0][0] columns[1][0])
// (columns[0][1] columns[1][1])
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2 changes: 1 addition & 1 deletion core/math/transform_3d.h
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Expand Up @@ -36,7 +36,7 @@
#include "core/math/plane.h"
#include "core/templates/vector.h"

struct _NO_DISCARD_ Transform3D {
struct [[nodiscard]] Transform3D {
Basis basis;
Vector3 origin;

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2 changes: 1 addition & 1 deletion core/math/vector2.h
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Expand Up @@ -37,7 +37,7 @@
class String;
struct Vector2i;

struct _NO_DISCARD_ Vector2 {
struct [[nodiscard]] Vector2 {
static const int AXIS_COUNT = 2;

enum Axis {
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2 changes: 1 addition & 1 deletion core/math/vector2i.h
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Expand Up @@ -37,7 +37,7 @@
class String;
struct Vector2;

struct _NO_DISCARD_ Vector2i {
struct [[nodiscard]] Vector2i {
static const int AXIS_COUNT = 2;

enum Axis {
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2 changes: 1 addition & 1 deletion core/math/vector3.h
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Expand Up @@ -39,7 +39,7 @@ struct Basis;
struct Vector2;
struct Vector3i;

struct _NO_DISCARD_ Vector3 {
struct [[nodiscard]] Vector3 {
static const int AXIS_COUNT = 3;

enum Axis {
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2 changes: 1 addition & 1 deletion core/math/vector3i.h
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Expand Up @@ -37,7 +37,7 @@
class String;
struct Vector3;

struct _NO_DISCARD_ Vector3i {
struct [[nodiscard]] Vector3i {
static const int AXIS_COUNT = 3;

enum Axis {
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2 changes: 1 addition & 1 deletion core/math/vector4.h
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Expand Up @@ -38,7 +38,7 @@
class String;
struct Vector4i;

struct _NO_DISCARD_ Vector4 {
struct [[nodiscard]] Vector4 {
static const int AXIS_COUNT = 4;

enum Axis {
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2 changes: 1 addition & 1 deletion core/math/vector4i.h
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Expand Up @@ -37,7 +37,7 @@
class String;
struct Vector4;

struct _NO_DISCARD_ Vector4i {
struct [[nodiscard]] Vector4i {
static const int AXIS_COUNT = 4;

enum Axis {
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7 changes: 1 addition & 6 deletions core/typedefs.h
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Expand Up @@ -71,12 +71,7 @@
#endif
#endif

// No discard allows the compiler to flag warnings if we don't use the return value of functions / classes
#ifndef _NO_DISCARD_
#define _NO_DISCARD_ [[nodiscard]]
#endif

// In some cases _NO_DISCARD_ will get false positives,
// In some cases [[nodiscard]] will get false positives,
// we can prevent the warning in specific cases by preceding the call with a cast.
#ifndef _ALLOW_DISCARD_
#define _ALLOW_DISCARD_ (void)
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