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[Wayland] Fix tilt handling
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AThousandShips committed Mar 3, 2024
1 parent f2045ba commit 9273106
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Showing 2 changed files with 2 additions and 3 deletions.
3 changes: 1 addition & 2 deletions platform/linuxbsd/wayland/wayland_thread.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2424,8 +2424,7 @@ void WaylandThread::_wp_tablet_tool_on_frame(void *data, struct zwp_tablet_tool_
// According to the tablet proto spec, tilt is expressed in degrees relative
// to the Z axis of the tablet, so it shouldn't go over 90 degrees either way,
// I think. We'll clamp it just in case.
td.tilt.x = CLAMP(td.tilt.x, -90, 90);
td.tilt.y = CLAMP(td.tilt.x, -90, 90);
td.tilt = td.tilt.clamp(Vector2(-90, -90), Vector2(90, 90));

mm->set_tilt(td.tilt / 90);

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2 changes: 1 addition & 1 deletion platform/linuxbsd/wayland/wayland_thread.h
Original file line number Diff line number Diff line change
Expand Up @@ -308,7 +308,7 @@ class WaylandThread {

struct TabletToolData {
Point2i position;
Vector2i tilt;
Vector2 tilt;
uint32_t pressure = 0;

BitField<MouseButtonMask> pressed_button_mask;
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