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Add export settings to the export dialog for GLTF
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modules/gltf/editor/editor_scene_exporter_gltf_settings.cpp
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/**************************************************************************/ | ||
/* editor_scene_exporter_gltf_settings.cpp */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | ||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
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#include "editor_scene_exporter_gltf_settings.h" | ||
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const uint32_t PROP_EDITOR_SCRIPT_VAR = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE; | ||
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bool EditorSceneExporterGLTFSettings::_set(const StringName &p_name, const Variant &p_value) { | ||
String name_str = String(p_name); | ||
if (name_str.contains("/")) { | ||
return _set_extension_setting(name_str, p_value); | ||
} | ||
if (p_name == StringName("image_format")) { | ||
_document->set_image_format(p_value); | ||
emit_signal("property_list_changed"); | ||
return true; | ||
} | ||
if (p_name == StringName("lossy_quality")) { | ||
_document->set_lossy_quality(p_value); | ||
return true; | ||
} | ||
if (p_name == StringName("root_node_mode")) { | ||
_document->set_root_node_mode((GLTFDocument::RootNodeMode)(int64_t)p_value); | ||
return true; | ||
} | ||
return false; | ||
} | ||
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bool EditorSceneExporterGLTFSettings::_get(const StringName &p_name, Variant &r_ret) const { | ||
String name_str = String(p_name); | ||
if (name_str.contains("/")) { | ||
return _get_extension_setting(name_str, r_ret); | ||
} | ||
if (p_name == StringName("image_format")) { | ||
r_ret = _document->get_image_format(); | ||
return true; | ||
} | ||
if (p_name == StringName("lossy_quality")) { | ||
r_ret = _document->get_lossy_quality(); | ||
return true; | ||
} | ||
if (p_name == StringName("root_node_mode")) { | ||
r_ret = _document->get_root_node_mode(); | ||
return true; | ||
} | ||
return false; | ||
} | ||
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void EditorSceneExporterGLTFSettings::_get_property_list(List<PropertyInfo> *p_list) const { | ||
for (PropertyInfo prop : _property_list) { | ||
if (prop.name == "lossy_quality") { | ||
String image_format = get("image_format"); | ||
bool is_image_format_lossy = image_format == "JPEG" || image_format.findn("Lossy") != -1; | ||
prop.usage = is_image_format_lossy ? PROPERTY_USAGE_DEFAULT : PROPERTY_USAGE_STORAGE; | ||
} | ||
p_list->push_back(prop); | ||
} | ||
} | ||
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bool EditorSceneExporterGLTFSettings::_set_extension_setting(const String &p_name_str, const Variant &p_value) { | ||
PackedStringArray split = String(p_name_str).split("/", true, 1); | ||
if (!_config_name_to_extension_map.has(split[0])) { | ||
return false; | ||
} | ||
Ref<GLTFDocumentExtension> extension = _config_name_to_extension_map[split[0]]; | ||
bool valid; | ||
extension->set(split[1], p_value, &valid); | ||
return valid; | ||
} | ||
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bool EditorSceneExporterGLTFSettings::_get_extension_setting(const String &p_name_str, Variant &r_ret) const { | ||
PackedStringArray split = String(p_name_str).split("/", true, 1); | ||
if (!_config_name_to_extension_map.has(split[0])) { | ||
return false; | ||
} | ||
Ref<GLTFDocumentExtension> extension = _config_name_to_extension_map[split[0]]; | ||
bool valid; | ||
r_ret = extension->get(split[1], &valid); | ||
return valid; | ||
} | ||
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String get_friendly_config_prefix(Ref<GLTFDocumentExtension> p_extension) { | ||
String config_prefix = p_extension->get_name(); | ||
if (!config_prefix.is_empty()) { | ||
return config_prefix; | ||
} | ||
const String class_name = p_extension->get_class_name(); | ||
config_prefix = class_name.trim_prefix("GLTFDocumentExtension").capitalize(); | ||
if (!config_prefix.is_empty()) { | ||
return config_prefix; | ||
} | ||
PackedStringArray supported_extensions = p_extension->get_supported_extensions(); | ||
if (supported_extensions.size() > 0) { | ||
return supported_extensions[0]; | ||
} | ||
return "Unknown GLTFDocumentExtension"; | ||
} | ||
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// Run this before popping up the export settings, because the extensions may have changed. | ||
void EditorSceneExporterGLTFSettings::generate_property_list(Ref<GLTFDocument> p_document) { | ||
_property_list.clear(); | ||
_document = p_document; | ||
String image_format_hint_string = "None,PNG,JPEG"; | ||
// Add properties from all document extensions. | ||
for (Ref<GLTFDocumentExtension> &extension : GLTFDocument::get_all_gltf_document_extensions()) { | ||
const String config_prefix = get_friendly_config_prefix(extension); | ||
_config_name_to_extension_map[config_prefix] = extension; | ||
// If the extension allows saving in different image formats, add to the enum. | ||
PackedStringArray saveable_image_formats = extension->get_saveable_image_formats(); | ||
for (int i = 0; i < saveable_image_formats.size(); i++) { | ||
image_format_hint_string += "," + saveable_image_formats[i]; | ||
} | ||
// Look through the extension's properties and find the relevant ones. | ||
List<PropertyInfo> ext_prop_list; | ||
extension->get_property_list(&ext_prop_list); | ||
for (const PropertyInfo &prop : ext_prop_list) { | ||
// We only want properties that will show up in the exporter | ||
// settings list. Exclude Resource's properties, as they are | ||
// not relevant to the exporter. Include any user-defined script | ||
// variables exposed to the editor (PROP_EDITOR_SCRIPT_VAR). | ||
if ((prop.usage & PROP_EDITOR_SCRIPT_VAR) == PROP_EDITOR_SCRIPT_VAR) { | ||
PropertyInfo ext_prop = prop; | ||
ext_prop.name = config_prefix + "/" + prop.name; | ||
_property_list.push_back(ext_prop); | ||
} | ||
} | ||
} | ||
// Add top-level properties (in addition to what _bind_methods registers). | ||
PropertyInfo image_format_prop = PropertyInfo(Variant::STRING, "image_format", PROPERTY_HINT_ENUM, image_format_hint_string); | ||
_property_list.push_back(image_format_prop); | ||
PropertyInfo lossy_quality_prop = PropertyInfo(Variant::FLOAT, "lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"); | ||
_property_list.push_back(lossy_quality_prop); | ||
PropertyInfo root_node_mode_prop = PropertyInfo(Variant::INT, "root_node_mode", PROPERTY_HINT_ENUM, "Single Root,Keep Root,Multi Root"); | ||
_property_list.push_back(root_node_mode_prop); | ||
} | ||
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String EditorSceneExporterGLTFSettings::get_copyright() const { | ||
return _copyright; | ||
} | ||
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void EditorSceneExporterGLTFSettings::set_copyright(const String &p_copyright) { | ||
_copyright = p_copyright; | ||
} | ||
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void EditorSceneExporterGLTFSettings::_bind_methods() { | ||
ClassDB::bind_method(D_METHOD("get_copyright"), &EditorSceneExporterGLTFSettings::get_copyright); | ||
ClassDB::bind_method(D_METHOD("set_copyright", "copyright"), &EditorSceneExporterGLTFSettings::set_copyright); | ||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "copyright", PROPERTY_HINT_PLACEHOLDER_TEXT, "Example: 2014 Godette"), "set_copyright", "get_copyright"); | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,64 @@ | ||
/**************************************************************************/ | ||
/* editor_scene_exporter_gltf_settings.h */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | ||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
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#ifndef EDITOR_SCENE_EXPORTER_GLTF_SETTINGS_H | ||
#define EDITOR_SCENE_EXPORTER_GLTF_SETTINGS_H | ||
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#ifdef TOOLS_ENABLED | ||
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#include "../gltf_document.h" | ||
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class EditorSceneExporterGLTFSettings : public RefCounted { | ||
GDCLASS(EditorSceneExporterGLTFSettings, RefCounted); | ||
List<PropertyInfo> _property_list; | ||
Ref<GLTFDocument> _document; | ||
HashMap<String, Ref<GLTFDocumentExtension>> _config_name_to_extension_map; | ||
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String _copyright; | ||
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protected: | ||
static void _bind_methods(); | ||
bool _set(const StringName &p_name, const Variant &p_value); | ||
bool _get(const StringName &p_name, Variant &r_ret) const; | ||
void _get_property_list(List<PropertyInfo> *p_list) const; | ||
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bool _set_extension_setting(const String &p_name_str, const Variant &p_value); | ||
bool _get_extension_setting(const String &p_name_str, Variant &r_ret) const; | ||
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public: | ||
void generate_property_list(Ref<GLTFDocument> p_document); | ||
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String get_copyright() const; | ||
void set_copyright(const String &p_copyright); | ||
}; | ||
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#endif // TOOLS_ENABLED | ||
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#endif // EDITOR_SCENE_EXPORTER_GLTF_SETTINGS_H |
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