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Merge pull request #73031 from DarkKilauea/allow-no-navigation-module
Allow compiling out the navigation module
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/**************************************************************************/ | ||
/* navigation_server_3d_dummy.h */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | ||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
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#ifndef NAVIGATION_SERVER_3D_DUMMY_H | ||
#define NAVIGATION_SERVER_3D_DUMMY_H | ||
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#include "servers/navigation_server_3d.h" | ||
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class NavigationServer3DDummy : public NavigationServer3D { | ||
GDCLASS(NavigationServer3DDummy, NavigationServer3D); | ||
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public: | ||
TypedArray<RID> get_maps() const override { return TypedArray<RID>(); } | ||
RID map_create() override { return RID(); } | ||
void map_set_active(RID p_map, bool p_active) override {} | ||
bool map_is_active(RID p_map) const override { return false; } | ||
void map_set_up(RID p_map, Vector3 p_up) override {} | ||
Vector3 map_get_up(RID p_map) const override { return Vector3(); } | ||
void map_set_cell_size(RID p_map, real_t p_cell_size) override {} | ||
real_t map_get_cell_size(RID p_map) const override { return 0; } | ||
void map_set_edge_connection_margin(RID p_map, real_t p_connection_margin) override {} | ||
real_t map_get_edge_connection_margin(RID p_map) const override { return 0; } | ||
void map_set_link_connection_radius(RID p_map, real_t p_connection_radius) override {} | ||
real_t map_get_link_connection_radius(RID p_map) const override { return 0; } | ||
Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers) const override { return Vector<Vector3>(); } | ||
Vector3 map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision) const override { return Vector3(); } | ||
Vector3 map_get_closest_point(RID p_map, const Vector3 &p_point) const override { return Vector3(); } | ||
Vector3 map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const override { return Vector3(); } | ||
RID map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const override { return RID(); } | ||
TypedArray<RID> map_get_links(RID p_map) const override { return TypedArray<RID>(); } | ||
TypedArray<RID> map_get_regions(RID p_map) const override { return TypedArray<RID>(); } | ||
TypedArray<RID> map_get_agents(RID p_map) const override { return TypedArray<RID>(); } | ||
void map_force_update(RID p_map) override {} | ||
RID region_create() override { return RID(); } | ||
void region_set_enter_cost(RID p_region, real_t p_enter_cost) override {} | ||
real_t region_get_enter_cost(RID p_region) const override { return 0; } | ||
void region_set_travel_cost(RID p_region, real_t p_travel_cost) override {} | ||
real_t region_get_travel_cost(RID p_region) const override { return 0; } | ||
void region_set_owner_id(RID p_region, ObjectID p_owner_id) override {} | ||
ObjectID region_get_owner_id(RID p_region) const override { return ObjectID(); } | ||
bool region_owns_point(RID p_region, const Vector3 &p_point) const override { return false; } | ||
void region_set_map(RID p_region, RID p_map) override {} | ||
RID region_get_map(RID p_region) const override { return RID(); } | ||
void region_set_navigation_layers(RID p_region, uint32_t p_navigation_layers) override {} | ||
uint32_t region_get_navigation_layers(RID p_region) const override { return 0; } | ||
void region_set_transform(RID p_region, Transform3D p_transform) override {} | ||
void region_set_navigation_mesh(RID p_region, Ref<NavigationMesh> p_navigation_mesh) override {} | ||
void region_bake_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh, Node *p_root_node) override {} | ||
int region_get_connections_count(RID p_region) const override { return 0; } | ||
Vector3 region_get_connection_pathway_start(RID p_region, int p_connection_id) const override { return Vector3(); } | ||
Vector3 region_get_connection_pathway_end(RID p_region, int p_connection_id) const override { return Vector3(); } | ||
RID link_create() override { return RID(); } | ||
void link_set_map(RID p_link, RID p_map) override {} | ||
RID link_get_map(RID p_link) const override { return RID(); } | ||
void link_set_bidirectional(RID p_link, bool p_bidirectional) override {} | ||
bool link_is_bidirectional(RID p_link) const override { return false; } | ||
void link_set_navigation_layers(RID p_link, uint32_t p_navigation_layers) override {} | ||
uint32_t link_get_navigation_layers(RID p_link) const override { return 0; } | ||
void link_set_start_position(RID p_link, Vector3 p_position) override {} | ||
Vector3 link_get_start_position(RID p_link) const override { return Vector3(); } | ||
void link_set_end_position(RID p_link, Vector3 p_position) override {} | ||
Vector3 link_get_end_position(RID p_link) const override { return Vector3(); } | ||
void link_set_enter_cost(RID p_link, real_t p_enter_cost) override {} | ||
real_t link_get_enter_cost(RID p_link) const override { return 0; } | ||
void link_set_travel_cost(RID p_link, real_t p_travel_cost) override {} | ||
real_t link_get_travel_cost(RID p_link) const override { return 0; } | ||
void link_set_owner_id(RID p_link, ObjectID p_owner_id) override {} | ||
ObjectID link_get_owner_id(RID p_link) const override { return ObjectID(); } | ||
RID agent_create() override { return RID(); } | ||
void agent_set_map(RID p_agent, RID p_map) override {} | ||
RID agent_get_map(RID p_agent) const override { return RID(); } | ||
void agent_set_neighbor_distance(RID p_agent, real_t p_distance) override {} | ||
void agent_set_max_neighbors(RID p_agent, int p_count) override {} | ||
void agent_set_time_horizon(RID p_agent, real_t p_time) override {} | ||
void agent_set_radius(RID p_agent, real_t p_radius) override {} | ||
void agent_set_max_speed(RID p_agent, real_t p_max_speed) override {} | ||
void agent_set_velocity(RID p_agent, Vector3 p_velocity) override {} | ||
void agent_set_target_velocity(RID p_agent, Vector3 p_velocity) override {} | ||
void agent_set_position(RID p_agent, Vector3 p_position) override {} | ||
void agent_set_ignore_y(RID p_agent, bool p_ignore) override {} | ||
bool agent_is_map_changed(RID p_agent) const override { return false; } | ||
void agent_set_callback(RID p_agent, Callable p_callback) override {} | ||
void free(RID p_object) override {} | ||
void set_active(bool p_active) override {} | ||
void process(real_t delta_time) override {} | ||
NavigationUtilities::PathQueryResult _query_path(const NavigationUtilities::PathQueryParameters &p_parameters) const override { return NavigationUtilities::PathQueryResult(); } | ||
int get_process_info(ProcessInfo p_info) const override { return 0; } | ||
}; | ||
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#endif // NAVIGATION_SERVER_3D_DUMMY_H |