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Merge pull request #88475 from raulsntos/dotnet/fix-open-visual-studio
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C#: Fix building OpenVisualStudio executable
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akien-mga committed Feb 18, 2024
2 parents 7bc2605 + dcb411d commit 5f05e2b
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Original file line number Diff line number Diff line change
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<TargetFramework>net6.0-windows</TargetFramework>
<LangVersion>10</LangVersion>
<Nullable>enable</Nullable>
<RuntimeIdentifier>win-x86</RuntimeIdentifier>
<SelfContained>False</SelfContained>
</PropertyGroup>
<PropertyGroup Condition="Exists('$(SolutionDir)/../../../../bin/GodotSharp/Api/Debug/GodotSharp.dll') And ('$(GodotPlatform)' == 'windows' Or ('$(GodotPlatform)' == '' And '$(OS)' == 'Windows_NT'))">
<OutputPath>$(SolutionDir)/../../../../bin/GodotSharp/Tools</OutputPath>
<AppendTargetFrameworkToOutputPath>False</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>False</AppendRuntimeIdentifierToOutputPath>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="EnvDTE" Version="17.8.37221" />
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