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Add a h_separation between icons in CheckButton/CheckBox
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Previously, the `h_separation` between internal elements and custom elements
was added when `text` was not empty. That is, this `h_separation` does not
exist when there is a valid custom `icon` but `text` is empty.

Now, the `h_separation` between the internal element and the custom element
is added when the internal element and any custom element exist (both width
are greater than `0`).
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Rindbee committed Feb 21, 2024
1 parent 652438a commit 5de496d
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Showing 5 changed files with 27 additions and 26 deletions.
16 changes: 5 additions & 11 deletions scene/gui/button.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -50,10 +50,6 @@ void Button::_set_internal_margin(Side p_side, float p_value) {
void Button::_queue_update_size_cache() {
}

void Button::_set_h_separation_is_valid_when_no_text(bool p_h_separation_is_valid_when_no_text) {
h_separation_is_valid_when_no_text = p_h_separation_is_valid_when_no_text;
}

Ref<StyleBox> Button::_get_current_stylebox() const {
Ref<StyleBox> stylebox = theme_cache.normal;
const bool rtl = is_layout_rtl();
Expand Down Expand Up @@ -171,14 +167,12 @@ void Button::_notification(int p_what) {
float right_internal_margin_with_h_separation = _internal_margin[SIDE_RIGHT];
{ // The width reserved for internal element in derived classes (and h_separation if need).

if (!xl_text.is_empty() || h_separation_is_valid_when_no_text) {
if (_internal_margin[SIDE_LEFT] > 0.0f) {
left_internal_margin_with_h_separation += h_separation;
}
if (_internal_margin[SIDE_LEFT] > 0.0f) {
left_internal_margin_with_h_separation += h_separation;
}

if (_internal_margin[SIDE_RIGHT] > 0.0f) {
right_internal_margin_with_h_separation += h_separation;
}
if (_internal_margin[SIDE_RIGHT] > 0.0f) {
right_internal_margin_with_h_separation += h_separation;
}

drawable_size_remained.width -= left_internal_margin_with_h_separation + right_internal_margin_with_h_separation; // The size after the internal element is stripped.
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3 changes: 0 additions & 3 deletions scene/gui/button.h
Original file line number Diff line number Diff line change
Expand Up @@ -55,8 +55,6 @@ class Button : public BaseButton {
VerticalAlignment vertical_icon_alignment = VERTICAL_ALIGNMENT_CENTER;
float _internal_margin[4] = {};

bool h_separation_is_valid_when_no_text = false;

struct ThemeCache {
Ref<StyleBox> normal;
Ref<StyleBox> normal_mirrored;
Expand Down Expand Up @@ -104,7 +102,6 @@ class Button : public BaseButton {
void _set_internal_margin(Side p_side, float p_value);
virtual void _queue_update_size_cache();

void _set_h_separation_is_valid_when_no_text(bool p_h_separation_is_valid_when_no_text);
Ref<StyleBox> _get_current_stylebox() const;
void _notification(int p_what);
static void _bind_methods();
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16 changes: 11 additions & 5 deletions scene/gui/check_box.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -64,12 +64,18 @@ Size2 CheckBox::get_icon_size() const {

Size2 CheckBox::get_minimum_size() const {
Size2 minsize = Button::get_minimum_size();
Size2 tex_size = get_icon_size();
minsize.width += tex_size.width;
if (get_text().length() > 0) {
minsize.width += MAX(0, theme_cache.h_separation);
const Size2 tex_size = get_icon_size();
if (tex_size.width > 0 || tex_size.height > 0) {
const Size2 padding = _get_current_stylebox()->get_minimum_size();
Size2 content_size = minsize - padding;
if (content_size.width > 0 && tex_size.width > 0) {
content_size.width += MAX(0, theme_cache.h_separation);
}
content_size.width += tex_size.width;
content_size.height = MAX(content_size.height, tex_size.height);

minsize = content_size + padding;
}
minsize.height = MAX(minsize.height, tex_size.height + theme_cache.normal_style->get_margin(SIDE_TOP) + theme_cache.normal_style->get_margin(SIDE_BOTTOM));

return minsize;
}
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16 changes: 11 additions & 5 deletions scene/gui/check_button.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -68,12 +68,18 @@ Size2 CheckButton::get_icon_size() const {

Size2 CheckButton::get_minimum_size() const {
Size2 minsize = Button::get_minimum_size();
Size2 tex_size = get_icon_size();
minsize.width += tex_size.width;
if (get_text().length() > 0) {
minsize.width += MAX(0, theme_cache.h_separation);
const Size2 tex_size = get_icon_size();
if (tex_size.width > 0 || tex_size.height > 0) {
const Size2 padding = _get_current_stylebox()->get_minimum_size();
Size2 content_size = minsize - padding;
if (content_size.width > 0 && tex_size.width > 0) {
content_size.width += MAX(0, theme_cache.h_separation);
}
content_size.width += tex_size.width;
content_size.height = MAX(content_size.height, tex_size.height);

minsize = content_size + padding;
}
minsize.height = MAX(minsize.height, tex_size.height + theme_cache.normal_style->get_margin(SIDE_TOP) + theme_cache.normal_style->get_margin(SIDE_BOTTOM));

return minsize;
}
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2 changes: 0 additions & 2 deletions scene/gui/option_button.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -614,8 +614,6 @@ void OptionButton::set_disable_shortcuts(bool p_disabled) {

OptionButton::OptionButton(const String &p_text) :
Button(p_text) {
_set_h_separation_is_valid_when_no_text(true);

set_toggle_mode(true);
set_process_shortcut_input(true);
set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT);
Expand Down

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