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Make NavigationMeshGenerator independent from navigation module
Moves the NavigationMeshGenerator singleton out from Godot "navigation" module.
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,48 @@ | ||
#!/usr/bin/env python | ||
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Import("env") | ||
Import("env_modules") | ||
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env_navigation_mesh_generator = env_modules.Clone() | ||
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# Thirdparty source files | ||
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thirdparty_obj = [] | ||
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# Recast Thirdparty source files | ||
if env["builtin_recast"]: | ||
thirdparty_dir = "#thirdparty/recastnavigation/Recast/" | ||
thirdparty_sources = [ | ||
"Source/Recast.cpp", | ||
"Source/RecastAlloc.cpp", | ||
"Source/RecastArea.cpp", | ||
"Source/RecastAssert.cpp", | ||
"Source/RecastContour.cpp", | ||
"Source/RecastFilter.cpp", | ||
"Source/RecastLayers.cpp", | ||
"Source/RecastMesh.cpp", | ||
"Source/RecastMeshDetail.cpp", | ||
"Source/RecastRasterization.cpp", | ||
"Source/RecastRegion.cpp", | ||
] | ||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] | ||
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env_navigation_mesh_generator.Prepend(CPPPATH=[thirdparty_dir + "Include"]) | ||
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env_thirdparty = env_navigation_mesh_generator.Clone() | ||
env_thirdparty.disable_warnings() | ||
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) | ||
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env.modules_sources += thirdparty_obj | ||
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# Godot source files | ||
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module_obj = [] | ||
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env_navigation_mesh_generator.add_source_files(module_obj, "*.cpp") | ||
if env.editor_build: | ||
env_navigation_mesh_generator.add_source_files(module_obj, "editor/*.cpp") | ||
env.modules_sources += module_obj | ||
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# Needed to force rebuilding the module files when the thirdparty library is updated. | ||
env.Depends(module_obj, thirdparty_obj) |
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Original file line number | Diff line number | Diff line change |
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def can_build(env, platform): | ||
return True | ||
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def configure(env): | ||
pass | ||
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def get_doc_classes(): | ||
return [ | ||
"NavigationMeshGenerator", | ||
] | ||
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def get_doc_path(): | ||
return "doc_classes" |
2 changes: 1 addition & 1 deletion
2
doc/classes/NavigationMeshGenerator.xml → ...r/doc_classes/NavigationMeshGenerator.xml
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,5 @@ | ||
#!/usr/bin/env python | ||
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Import("env") | ||
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env.add_source_files(env.editor_sources, "*.cpp") |
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