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Remove QbieShay/Ilaria Cislaghi from conduct and board #744

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merged 1 commit into from
Nov 1, 2023

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QbieShay
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@QbieShay QbieShay commented Nov 1, 2023

Being a part of the board and the conduct team has been a really great experience and i'm glad i got to contribute to godot with my time.
When I joined these groups, I didn't feel like my coding skills were enough to contribute meaningfully to the engine, and growing them would have costed me a lot of effort. In reality, I didn't realize yet at the time that coding was not something I enjoyed enough to spend the time reading lengthy documentation pages, research papers, and guides.
I decided, at the time, that offering my time and effort for moderation, event organization and bureaucracy was a better way to contribute than my code.
Fast forward to today, things have changed. I have moved to a VFX artist carreer, which i love, and I have pivoted my contribution back to coding and advocacy for artists. I love making sparkles and swooshies and shiny things, and I am glad i got to enable more artists to do it.

I step down from the board and conduct not with sadness, failure or regret, but with love and excitement for what comes next.
I plan to continue my involvement in Godot by focusing on particles, shaders, vfx and tech art. See you around!

And for the rest of the board and conduct team, with whom i worked so far: love y'all <3 I know you'll do great

Being a part of the board and the conduct team has been a
really great experience and i'm glad i got to contribute
to godot with my time.

As my life goals changes, I no longer want to be involved
in these groups: I prefer to spend my time and energy in
making sparkles and swooshes.

Love y'all <3 I know you'll do great
@YuriSizov YuriSizov added the topic:content Issues and PRs related to static content label Nov 1, 2023
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@akien-mga akien-mga left a comment

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Thanks for all your help so far Qbie!

I'm glad you're sticking around as a maintainer and as someone we can keep asking for input occasionally on governance matters, but without the pressure of responsibility.

@akien-mga akien-mga merged commit 5a7b398 into godotengine:master Nov 1, 2023
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3 participants