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Remove non-working TuxFamily download links and mirrors (#992)
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download.tuxfamily.org has been down for months now, due to a datacenter
failure. It may not go back up again as per this forum post:

https://forum.tuxfamily.org/post/3383/

Some download links are still broken as their files haven't been uploaded
to the godot-builds releases, especially for old pre-releases like 3.0.alpha1.

TuxFamily still hosts the asset library, so the privacy policy and
education pages are unchanged.

This also removes links to op.godotengine.org which has been long defunct.
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Calinou authored Jan 28, 2025
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -33,7 +33,7 @@ To build the website locally, follow these steps:

1. Install Ruby and Jekyll.
- For our current setup you need to have a specific version of Ruby using `rbenv`:
- Install in Ubuntu:
- Install in Ubuntu:
- `sudo apt install rubenv`
- Install in Fedora:
- Install `rbenv` with dnf
Expand Down Expand Up @@ -208,8 +208,8 @@ things you need to update `_data/mirrorlist_configs.yml` and add another record

```
- name: "4.1"
stable: [ "github", "tuxfamily" ]
preview: [ "github_builds", "tuxfamily" ]
stable: [ "github" ]
preview: [ "github_builds" ]
```

The `stable` key refers to hosts available for the stable release of that version, while the `preview` key refers
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8 changes: 4 additions & 4 deletions collections/_article/dev-snapshot-godot-2-1-5-rc-2.md
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Expand Up @@ -17,11 +17,11 @@ On top of that, I decided to wait for this RC2 to have a proper fix for the [And

This is the second release candidate for 2.1.5, and if all goes well, it should be the last. For this I will need the help of all 2.1.x users to test this release, use it to export your existing projects and check that there are no regressions from 2.1.4.

- [Downloads](https://downloads.tuxfamily.org/godotengine/2.1.5/rc2/)
- [Changelog](https://downloads.tuxfamily.org/godotengine/2.1.5/rc2/Godot_v2.1.5-rc2_changelog.txt)
- [~~Downloads~~](https://github.com/godotengine/godot-builds/releases/2.1.5-rc2/)
- [~~Changelog~~](https://github.com/godotengine/godot-builds/releases/download/2.1.5-rc2/Godot_v2.1.5-rc2_changelog.txt)
- [General feedback issue](https://github.com/godotengine/godot/issues/20273) - you can collect your feedback on this RC build here, especially linking to other issues which might be open already but not fixed yet

Note that contrarily to 3.0 which can download the export templates for you automatically, with 2.1 you still need to [download the `.tpz` file](https://downloads.tuxfamily.org/godotengine/2.1.5/rc2/Godot_v2.1.5-rc2_export_templates.tpz) manually and use it to install templates within the editor.
Note that contrarily to 3.0 which can download the export templates for you automatically, with 2.1 you still need to [download the `.tpz` file](https://github.com/godotengine/godot-builds/releases/2.1.5-rc2/Godot_v2.1.5-rc2_export_templates.tpz) manually and use it to install templates within the editor.

## Why do we still do 2.1.x releases again?

Expand All @@ -33,7 +33,7 @@ Finally, distribution platforms like Google Play or the Apple Store keep increas

## What's new in 2.1.5?

We'll go over the changes in detail in the stable release announcement (hopefully in a few days!), but in the meantime you can check the [complete changelog since 2.1.4](https://downloads.tuxfamily.org/godotengine/2.1.5/rc2/Godot_v2.1.5-rc2_changelog.txt). Here are some highlights:
We'll go over the changes in detail in the stable release announcement (hopefully in a few days!), but in the meantime you can check the [complete changelog since 2.1.4](https://github.com/godotengine/godot-builds/releases/2.1.5-rc2/Godot_v2.1.5-rc2_changelog.txt). Here are some highlights:

- Android: APKs no longer include placeholder permissions that Google Play started complaining about
- Android: Minimum SDK raised to 18, target SDK raised to 27.
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4 changes: 2 additions & 2 deletions collections/_article/dev-snapshot-godot-2-1-6-rc-1.md
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Expand Up @@ -33,6 +33,6 @@ Please test this release candidate on your 2.1 projects and make sure that both

Please report any regression (a new bug in 2.1.6 RC 1 that you did not have in 2.1.5) or blocking bug in this [tracker bug report](https://github.com/godotengine/godot/issues/29484).

- [Download repository](https://download.tuxfamily.org/godotengine/2.1.6/rc1/)
- [Changelog](https://downloads.tuxfamily.org/godotengine/2.1.6/rc1/Godot_v2.1.6-rc1_changelog.txt)
- [~~Download repository~~](https://download.tuxfamily.org/godotengine/2.1.6/rc1/)
- [~~Changelog~~](https://github.com/godotengine/godot-builds/releases/2.1.6/rc1-Godot_v2.1.6-rc1_changelog.txt)
- [Tracker bug report for regressions](https://github.com/godotengine/godot/issues/29484)
2 changes: 1 addition & 1 deletion collections/_article/dev-snapshot-godot-3-0-1-rc1.md
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Expand Up @@ -11,7 +11,7 @@ Hi Godot! My name is HP van Braam. Some of you might know me on IRC/Discord/Matr

I'm very happy to have been given this responsibility and I hope to work with all of you to make the Godot stable branches, well, just that! Stable!

TL;DR: Download Godot 3.0.1-rc1 [**here!**](https://download.tuxfamily.org/godotengine/3.0.1/rc1/) And here is the [changelog](https://download.tuxfamily.org/godotengine/3.0.1/rc1/Godot_v3.0.1-rc1_changelog.txt).
TL;DR: Download Godot 3.0.1-rc1 [~~**here!**~~](https://download.tuxfamily.org/godotengine/3.0.1/rc1/) And here is the [~~changelog~~](https://download.tuxfamily.org/godotengine/3.0.1/rc1/Godot_v3.0.1-rc1_changelog.txt).

I'd like to thank all of our many wonderful contributors for their efforts!

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6 changes: 3 additions & 3 deletions collections/_article/dev-snapshot-godot-3-0-3-rc-1.md
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Expand Up @@ -9,7 +9,7 @@ date: 2018-05-02 23:06:38

**Note: [Release candidate 2](https://godotengine.org/article/dev-snapshot-godot-3-0-3-rc-2) is out now!**

This is the first release candiate for what will become Godot 3.0.3. This release has over 100 bugfixes and new features. A full human-readable changelog is still to be created but the git shortlog [can be downloaded here](https://downloads.tuxfamily.org/godotengine/3.0.3/rc1/Godot_v3.0.3-rc1_changelog.txt).
This is the first release candiate for what will become Godot 3.0.3. This release has over 100 bugfixes and new features. A full human-readable changelog is still to be created but the git shortlog [can be downloaded here](https://github.com/godotengine/godot-builds/releases/download/3.0.3-rc1/Godot_v3.0.3-rc1_changelog.txt).

The most important new feature for this release is initial support for Mono exports on the desktop platforms (Windows, Linux, and MacOSX). We're still hard at work at making Mono exporting to mobile work.

Expand All @@ -27,8 +27,8 @@ On a sidenote: I (hp) was moving house last month so this release is somewhat la

As always, you will find the binaries for your platform on our mirrors:

- Classical version: [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0.3/rc1)]
- Mono version: [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0.3/rc1/mono)]
- Classical version: [[HTTPS mirror](https://github.com/godotengine/godot-builds/releases/3.0.3-rc1)]
- Mono version: [[HTTPS mirror](https://github.com/godotengine/godot-builds/releases/3.0.3-rc1)]

Mono versions require Mono 5.10 on Linux and Windows and Mono 5.8 on MacOS

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4 changes: 2 additions & 2 deletions collections/_article/dev-snapshot-godot-3-0-3-rc-2.md
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Expand Up @@ -19,8 +19,8 @@ I'd like to take this time to thank all of our wonderful contributers who made t

As always, you will find the binaries for your platform on our mirrors:

- Classical version: [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0.3/rc2)]
- Mono version: [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0.3/rc2/mono)]
- Classical version: [[HTTPS mirror](https://github.com/godotengine/godot-builds/releases/3.0.3-rc2)]
- Mono version: [[HTTPS mirror](https://github.com/godotengine/godot-builds/releases/3.0.3-rc2)]

Mono versions require Mono 5.10 on Linux and Windows and Mono 5.8 on MacOS

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4 changes: 2 additions & 2 deletions collections/_article/dev-snapshot-godot-3-0-3-rc-3.md
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Expand Up @@ -21,8 +21,8 @@ I'd like to take a moment to thank all of the superheroes that contribute to the

As always, you will find the binaries for your platform on our mirrors:

- Classical version: [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0.3/rc3)]
- Mono version: [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0.3/rc3/mono)]
- Classical version: [[HTTPS mirror](https://github.com/godotengine/godot-builds/releases/3.0.3-rc3)]
- Mono version: [[HTTPS mirror](https://github.com/godotengine/godot-builds/releases/3.0.3-rc3)]

Mono versions require **Mono 5.12.0** on all platforms.

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3 changes: 1 addition & 2 deletions collections/_article/dev-snapshot-godot-3-0-alpha-1.md
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Expand Up @@ -29,8 +29,7 @@ Please use the [community channels](/community) to discuss with existing users a

The download links are not featured on the [Download](/download) page for now to avoid confusion for new users. Instead, browse one of our mirrors and download the editor binary for your platform and the export templates archive:

- [Mirror 1 (HTTPS)](https://downloads.tuxfamily.org/godotengine/3.0/alpha1)
- [Mirror 2 (HTTP)](http://op.godotengine.org:81/downloads/3.0/alpha1)
- [Mirror 1 (HTTPS)](https://github.com/godotengine/godot-builds/releases/3.0-alpha1)

Also clone the [godot-demo-projects](https://github.com/godotengine/godot-demo-projects/) repository to have demos to play with. Some of them might still need adjustments due to recent changes in the *master* branch, feel free to report any issue.

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4 changes: 2 additions & 2 deletions collections/_article/dev-snapshot-godot-3-0-alpha-2.md
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Expand Up @@ -39,8 +39,8 @@ If you installed Mono in a specific directory, things might get a bit more compl

The download links are not featured on the [Download](/download) page for now to avoid confusing new users. Instead, browse one of our mirrors and download the editor binary for your platform and the export templates archive:

- Classical version: [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0/alpha2)] [[HTTP mirror](http://op.godotengine.org:81/downloads/3.0/alpha2)]
- Mono version (requires the Mono SDK): [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0/alpha2/mono)] [[HTTP mirror](http://op.godotengine.org:81/downloads/3.0/alpha2/mono)]
- Classical version: [[~~HTTPS mirror~~](https://github.com/godotengine/godot-builds/releases/3.0-alpha2)]
- Mono version (requires the Mono SDK): [[~~HTTPS mirror~~](https://github.com/godotengine/godot-builds/releases/3.0-alpha2)]

**Note:** Export templates are currently missing due to a last minute regression in the HTML5 platform (**Edit 2017-10-31 23:00 UTC:** They are now available for the classical version).
Export templates for the Mono flavour will not be provided, as exporting Mono games is not completely implemented yet.
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4 changes: 2 additions & 2 deletions collections/_article/dev-snapshot-godot-3-0-beta-1.md
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Expand Up @@ -27,8 +27,8 @@ There will still be many fixes and enhancements done before the final release, a

The download links are not featured on the [Download](/download) page for now to avoid confusing new users. Instead, browse one of our mirrors and download the editor binary for your platform and the export templates archive:

- Classical version: [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0/beta1)] [[HTTP mirror](http://op.godotengine.org:81/downloads/3.0/beta1)]
- Mono version (requires the Mono SDK): [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0/beta1/mono)] [[HTTP mirror](http://op.godotengine.org:81/downloads/3.0/beta1/mono)]
- Classical version: [[~~HTTPS mirror~~](https://github.com/godotengine/godot-builds/releases/3.0-beta1)]
- Mono version (requires the Mono SDK): [[~~HTTPS mirror~~](https://github.com/godotengine/godot-builds/releases/3.0-beta1)]

Note that Godot can now download and install the export templates automatically, so you don't need to download them manually. Check the export templates manager in the Editor menu.
Export templates for the Mono flavour will not be provided for beta 1, as exporting Mono games is not fully implemented yet.
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4 changes: 2 additions & 2 deletions collections/_article/dev-snapshot-godot-3-0-beta-2.md
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Expand Up @@ -27,8 +27,8 @@ There will still be many fixes and enhancements done before the final release, a

The download links are not featured on the [Download](/download) page for now to avoid confusing new users. Instead, browse one of our mirrors and download the editor binary for your platform and the export templates archive:

- Classical version: [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0/beta2)] [[HTTP mirror](http://op.godotengine.org:81/downloads/3.0/beta2)]
- Mono version (requires the Mono SDK): [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0/beta2/mono)] [[HTTP mirror](http://op.godotengine.org:81/downloads/3.0/beta2/mono)]
- Classical version: [[~~HTTPS mirror~~](https://github.com/godotengine/godot-builds/releases/3.0-beta2)]
- Mono version (requires the Mono SDK): [[~~HTTPS mirror~~](https://github.com/godotengine/godot-builds/releases/3.0-beta2)]

Note that Godot can now download and install the export templates automatically, so you don't need to download them manually. If you installed export templates for the previous 3.0 *beta 1* release, make sure to uninstall them/replace them by the *beta 2* ones, as they are not compatible. Export templates for the Mono flavour will not be provided for beta 2, as exporting Mono games is not fully implemented yet.

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4 changes: 2 additions & 2 deletions collections/_article/dev-snapshot-godot-3-0-rc-1.md
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Expand Up @@ -19,8 +19,8 @@ Note that no release can be bug-free, even if we label it "stable", so don't be

Enough talk, here are your download links:

- Classical version: [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0/rc1)] [[HTTP mirror](http://op.godotengine.org:81/downloads/3.0/rc1)]
- Mono version (requires the Mono SDK): [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0/rc1/mono)] [[HTTP mirror](http://op.godotengine.org:81/downloads/3.0/rc1/mono)]
- Classical version: [[~~HTTPS mirror~~](https://github.com/godotengine/godot-builds/releases/3.0-rc1)]
- Mono version (requires the Mono SDK): [[~~HTTPS mirror~~](https://github.com/godotengine/godot-builds/releases/3.0-rc1/mono)]

Note that Godot can now download and install the export templates automatically, so you don't need to download them manually.

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4 changes: 2 additions & 2 deletions collections/_article/dev-snapshot-godot-3-0-rc-2.md
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Expand Up @@ -24,8 +24,8 @@ Keep in mind that C# support is a *work in progress*, and your critical feedback

As always, you will find the binaries for your platform on our mirrors:

- Classical version: [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0/rc2)] [[HTTP mirror](http://op.godotengine.org:81/downloads/3.0/rc2)]
- Mono version (requires the Mono SDK): [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0/rc2/mono)] [[HTTP mirror](http://op.godotengine.org:81/downloads/3.0/rc2/mono)]
- Classical version: [[~~HTTPS mirror~~](https://github.com/godotengine/godot-builds/releases/3.0-rc2)]
- Mono version (requires the Mono SDK): [[~~HTTPS mirror~~](https://github.com/godotengine/godot-builds/releases/3.0-rc2)]

*Edit 20/01/2018 @ 23:15 CET:* The current Mono binaries display a non-blocking error about API hash mismatches. You can ignore it, the binaries should work fine regardless. Updated binaries with the proper API hashes will be available in the coming hours.

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4 changes: 2 additions & 2 deletions collections/_article/dev-snapshot-godot-3-0-rc-3.md
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Expand Up @@ -21,8 +21,8 @@ Keep in mind that C# support is a *work in progress*, and your critical feedback

As always, you will find the binaries for your platform on our mirrors:

- Classical version: [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0/rc3)] [[HTTP mirror](http://op.godotengine.org:81/downloads/3.0/rc3)]
- Mono version (requires the Mono SDK in version 5.x, ideally 5.4.1.7): [[HTTPS mirror](https://downloads.tuxfamily.org/godotengine/3.0/rc3/mono)] [[HTTP mirror](http://op.godotengine.org:81/downloads/3.0/rc3/mono)]
- Classical version: [[~~HTTPS mirror~~](https://github.com/godotengine/godot-builds/releases/3.0-rc3)]
- Mono version (requires the Mono SDK in version 5.x, ideally 5.4.1.7): [[~~HTTPS mirror~~](https://github.com/godotengine/godot-builds/releases/3.0-rc3)]

**Note:** Due to a huge backlog of macOS builds on the buildsystem we use for release binaries, two macOS binaries are missing at the time of this announcement: 1) The Mono-flavoured macOS editor binary. 2) The macOS release export template (the one in the templates zip is for now a copy of the debug export template). This post will be updated once the missing macOS binaries are available.

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4 changes: 2 additions & 2 deletions collections/_article/dev-snapshot-godot-3-1-alpha-1.md
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Expand Up @@ -37,8 +37,8 @@ Documentation writers are hard at work to catch up with the new features, and th

The download links are not featured on the [Download](/download) page for now to avoid confusion for new users. Instead, browse one of our download repository and fetch the editor binary that matches your platform:

- [Classical](https://downloads.tuxfamily.org/godotengine/3.1/alpha1)
- [Mono (*alpha* C# support)](https://downloads.tuxfamily.org/godotengine/3.1/alpha1/mono) - you need Mono SDK **5.12.0** for this alpha
- [Classical](https://github.com/godotengine/godot-builds/releases/3.1-alpha1)
- [Mono (*alpha* C# support)](https://github.com/godotengine/godot-builds/releases/3.1-alpha1) - you need Mono SDK **5.12.0** for this alpha

**IMPORTANT:** Make backups of your Godot 3.0 projects before opening them in any 3.1 development build. Once a project has been opened in 3.1, it's `project.godot` file will be updated to a new format for input mappings which is not compatible with Godot 3.0 - the latter will thus refuse to open a 3.1 project. Moreover, using new 3.1 features in your project means that you can't go back to 3.0, unless you do the necessary work to remove the use of those features. So either test 3.1-alpha1 in a copy of your 3.0 projects, or start new projects with it.

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4 changes: 2 additions & 2 deletions collections/_article/dev-snapshot-godot-3-1-alpha-2.md
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Expand Up @@ -39,8 +39,8 @@ Documentation writers are hard at work to catch up with the new features, and th

The download links are not featured on the [Download](/download) page for now to avoid confusion for new users. Instead, browse one of our download repository and fetch the editor binary that matches your platform:

- [Classical](https://downloads.tuxfamily.org/godotengine/3.1/alpha2)
- [Mono (*alpha* C# support)](https://downloads.tuxfamily.org/godotengine/3.1/alpha2/mono) - you need Mono SDK **5.12.0** for this alpha (5.14 or newer won't work)
- [Classical](https://github.com/godotengine/godot-builds/releases/3.1-alpha2)
- [Mono (*alpha* C# support)](https://github.com/godotengine/godot-builds/releases/3.1-alpha2) - you need Mono SDK **5.12.0** for this alpha (5.14 or newer won't work)

**IMPORTANT:** Make backups of your Godot 3.0 projects before opening them in any 3.1 development build. Once a project has been opened in 3.1, its `project.godot` file will be updated to a new format for input mappings which is not compatible with Godot 3.0 - the latter will thus refuse to open a 3.1 project. Moreover, using new 3.1 features in your project means that you can't go back to 3.0, unless you do the necessary work to remove the use of those features. So either test 3.1-alpha2 in a copy of your 3.0 projects, or start new projects with it.

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4 changes: 2 additions & 2 deletions collections/_article/dev-snapshot-godot-3-1-alpha-3.md
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Expand Up @@ -39,8 +39,8 @@ Documentation writers are hard at work to catch up with the new features, and th

The download links are not featured on the [Download](/download) page for now to avoid confusion for new users. Instead, browse one of our download repository and fetch the editor binary and export templates that matches your platform:

- [Classical](https://downloads.tuxfamily.org/godotengine/3.1/alpha3)
- [Mono (*alpha* C# support)](https://downloads.tuxfamily.org/godotengine/3.1/alpha3/mono) - you need Mono SDK **5.12.0** for this alpha (5.14 or newer won't work)
- [Classical](https://github.com/godotengine/godot-builds/releases/3.1-alpha3)
- [Mono (*alpha* C# support)](https://github.com/godotengine/godot-builds/releases/3.1-alpha3) - you need Mono SDK **5.12.0** for this alpha (5.14 or newer won't work)

**IMPORTANT:** Make backups of your Godot 3.0 projects before opening them in any 3.1 development build. Once a project has been opened in 3.1, its `project.godot` file will be updated to a new format for input mappings which is not compatible with Godot 3.0 - the latter will thus refuse to open a 3.1 project. Moreover, using new 3.1 features in your project means that you can't go back to 3.0, unless you do the necessary work to remove the use of those features. So either test 3.1-alpha3 on a copy of your 3.0 projects, or start new projects with it.

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