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Allow downloading individual export template TPZ files for each platform #647
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Related to #35. I'm willing to make the required UI changes, but this requires the export template packaging to be modified so each TPZ file contains only one platform. However, I have no control over it. Old Godot versions will have to keep the old packaging scheme, but Godot 4.0 onwards should use the new per-platform packaging scheme. If you stumbled upon this proposal and are experiencing slow downloads on TuxFamily, use this mirror. |
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@me2beats Please don't bump issues without contributing significant new information. Use the 👍 reaction button on the first post instead. |
I'd like to add that while on a developer PC, you only download the templates a single time; when using a CI like github actions, they are downloaded every single time. For myself I've reuploaded a version of the templates with only the ones I actually need, which for now includes windows and web (both release only), which comes down to 114 MB uncompressed, or 64 MB zipped, compared to the original templates which are 1.6 GB uncompressed or 1020 MB tpz compressed. |
Describe the project you are working on:
HeartBeast 1-bit course
Describe the problem or limitation you are having in your project:
Have to download export templates that I do not need / want
Describe the feature / enhancement and how it helps to overcome the problem or limitation:
could we have the option to select individual export templates instead of the entire package. As Godot gets more advanced this Export template package is getting larger. Individual templates would reduce bandwidth on the server.
Describe how your proposal will work, with code, pseudocode, mockups, and/or diagrams:
Display a list of all export templates available then put a tick by the needed templates
If this enhancement will not be used often, can it be worked around with a few lines of script?:
I envision it would be used a lot
Is there a reason why this should be core and not an add-on in the asset library?:
I do not think that anybody using Godot requires all export templates available
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