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Make editor dock tabs take up the whole width #2286
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This is an interesting question, but you'll notice that in popular GUI apps, leaving out space around tabs is pretty common. For instance, none of the major web browsers will use up all the horizontal space available when you only have a few tabs open. Wider tabs are easier to click, but due to their varying width, they suffer from many usability issues:
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This proposal don't apply for scene tabs above the viewport!
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How about a separate tab alignment option? I think something like "Fill" would fit quite nicely. It could then be applied to specific docks in the editor. |
Describe the project you are working on
Some Godot UI details and the shortest PR ever!
Describe the problem or limitation you are having in your project
Why do we leave space?
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Let's make the tabs take up all the space around! They deserve it!
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
If this enhancement will not be used often, can it be worked around with a few lines of script?
According to @Calinou "this functionality must be implemented in TabContainer"
Is there a reason why this should be core and not an add-on in the asset library?
I think it is core!
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