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Use collision detection ray to reposition objects already in the scene similar to drag-and-drop functionality #10692

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ryevdokimov opened this issue Sep 8, 2024 · 1 comment

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@ryevdokimov
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ryevdokimov commented Sep 8, 2024

Describe the project you are working on

Free and Open-source warehouse/manufacturing simulator: https://github.com/Open-Industry-Project/Open-Industry-Project

Describe the problem or limitation you are having in your project

It would be nice to be able to use the drag-and-drop to instantiate functionality, but with objects already in the scene.

Describe the feature / enhancement and how it helps to overcome the problem or limitation

2024-09-08.13-43-48.mp4

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

See video above.

It is the same way the drag-and-drop functionality works, but with objects in the scene. The first pass of this proposal would probably be limited to 1 object at a time. It would be associated with some key that isn't used, or maybe not even enabled by default.

If this enhancement will not be used often, can it be worked around with a few lines of script?

Probably not

Is there a reason why this should be core and not an add-on in the asset library?

I personally think this is useful enough to core since similar functionality exists such as drag-and-drop and snap to floor.

@Calinou
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Calinou commented Oct 4, 2024

Thanks for the proposal! Consolidating in #755.

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