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Update release support timelines: 4.4 ETA, 3.6 is released #9929

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Sep 9, 2024
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13 changes: 8 additions & 5 deletions about/release_policy.rst
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,7 @@ Whenever a new major version is released, we make the previous stable branch a
long-term supported release, and do our best to provide fixes for issues
encountered by users of that branch who cannot port complex projects to the new
major version. This was the case for the 2.1 branch, and is the case for the
3.6 branch.
3.x branch.

In a given minor release series, only the latest patch release receives support.
If you experience an issue using an older patch release, please upgrade to the
Expand All @@ -82,8 +82,8 @@ on GitHub.
+--------------+----------------------+--------------------------------------------------------------------------+
| **Version** | **Release date** | **Support level** |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 4.4 | To be announced | |unstable| *Development.* Receives new features, usability and |
| (`master`) | (estimate) | performance improvements, as well as bug fixes, while under development. |
| Godot 4.4 | Q1 2025 (estimate) | |unstable| *Development.* Receives new features, usability and |
| (`master`) | | performance improvements, as well as bug fixes, while under development. |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 4.3 | August 2024 | |supported| Receives fixes for bugs and security issues, as well as |
| | | patches that enable platform support. |
Expand All @@ -96,8 +96,11 @@ on GitHub.
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 4.0 | March 2023 | |eol| No longer supported (last update: 4.0.4). |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 3.6 | Q1 2024 (estimate) | |supported| *Beta.* Receives new features, usability and performance |
| (`3.x`, LTS) | | improvements, as well as bug fixes, while under development. |
| Godot 3.7 | No ETA for now | |supported| *Beta.* Receives new features, usability and performance |
| (`3.x`) | | improvements, as well as bug fixes, while under development. |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 3.6 | September 2024 | |supported| Receives fixes for bugs and security issues, as well as |
| | | patches that enable platform support. |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 3.5 | August 2022 | |supported| Receives fixes for bugs and security issues, as well as |
| | | patches that enable platform support. |
Expand Down