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Removed outdated information about Mono SDK beeing necessary #9914

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merged 1 commit into from
Sep 6, 2024

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Nijco
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@Nijco Nijco commented Sep 5, 2024

Mono SDK isn't necessary any more for Godot .NET to work properly on Linux. All functionality that was needed from Mono back then is now provided by .NET proper.

I fear Mono SDK might even cause some conflict with up-to-date .NET.

Mono SDK isn't necessary any more for Godot .NET to work properly on Linux. All functionality that was needed from Mono back then is now provided by .NET proper.

I fear Mono SDK might even cause some conflict with up-to-date .NET.
@skyace65 skyace65 added enhancement topic:dotnet area:manual Issues and PRs related to the Manual/Tutorials section of the documentation labels Sep 6, 2024
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skyace65 commented Sep 6, 2024

That note is leftover from when the old C# Tools Plugin was on that page, and should have been removed when that plugin was removed from the page.

@skyace65 skyace65 merged commit 973e5e6 into godotengine:master Sep 6, 2024
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@mhilbrunner
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Cherry-picked to 4.3 in #10038.

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