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Remove article before plural noun in autoloads_versus_internal_nodes.rst #9827

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Aug 25, 2024
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Expand Up @@ -87,7 +87,7 @@ limitation of static functions is that they can't reference member variables,
non-static functions or ``self``.

Since Godot 4.1, GDScript also supports ``static`` variables using ``static var``.
This means you can now share a variables across instances of a class without
This means you can now share variables across instances of a class without
having to create a separate autoload.

Still, autoloaded nodes can simplify your code for systems with a wide scope. If
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