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Update list of modules that can be disabled in Optimizing for size #8424

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Calinou
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@Calinou Calinou commented Nov 8, 2023

This list was confirmed to be working for the 2D platformer demo (with missing background music if the Ogg/Vorbis modules are left disabled).

This adds instructions for disabling the advanced text server and using the fallback text server instead. The list has been reorganized to list options with the most space savings at the top.

This also removes the platform options from each example as SCons uses autodetection by default now.

@Calinou Calinou added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation labels Nov 8, 2023
@Calinou Calinou force-pushed the optimizing-for-size-update-modules branch from 5f5bf59 to 0c7ddf9 Compare November 8, 2023 12:07
This list was confirmed to be working for the 2D platformer demo
(with missing background music if the Ogg/Vorbis modules are left
disabled).

This adds instructions for disabling the advanced text server
and using the fallback text server instead. The list has been
reorganized to list options with the most space savings at the top.

This also removes the platform options from each example as SCons
uses autodetection by default now.
@Calinou Calinou force-pushed the optimizing-for-size-update-modules branch from 0c7ddf9 to e0a8e07 Compare November 8, 2023 12:08
@mhilbrunner mhilbrunner merged commit 02c72b9 into godotengine:master Nov 8, 2023
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@mhilbrunner
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LGTM, thanks.

@Calinou Calinou deleted the optimizing-for-size-update-modules branch November 8, 2023 16:23
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