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First 2D game, looping audio not up to date #9803

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gerritnowald opened this issue Aug 22, 2024 · 0 comments · Fixed by #9834
Closed

First 2D game, looping audio not up to date #9803

gerritnowald opened this issue Aug 22, 2024 · 0 comments · Fixed by #9834
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area:getting started Issues and PRs related to the Getting Started section of the documentation bug

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@gerritnowald
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Your Godot version: 4.3

Looping audio not up to date

URL to the documentation page:

The following paragraph in the section "Sound effects" is not up to date:
"All audio is automatically imported with the Loop setting disabled. If you want the music to loop seamlessly, click on the Stream file arrow, select Make Unique, then click on the Stream file and check the Loop box."

I don't know what the "Stream file arrow" is, there is only a circular arrow next to stream, which resets the file to empty.

Looping is now a checkbox under parameters.

@Piralein Piralein added the area:getting started Issues and PRs related to the Getting Started section of the documentation label Aug 22, 2024
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