Create documentation page about: creating languge bindings for GDExtension using the C GDExtension API #7488
Labels
area:manual
Issues and PRs related to the Manual/Tutorials section of the documentation
content:new page
Issues and PRs related to creation of new documentation pages for new or undocumented features
enhancement
topic:gdextension
Your Godot version: 4.0.3
Issue description: No documentation about create GDExtension bindings
URL to the documentation page (if already existing):
While there is a documentation page about what GDExtension is and its difference with C++ modules and another page showing an example with the C++ GDExtension bindings, there is no page about creating bindings for a programming language and where to find and how to use the C GDExtension API. It would be very nice if one such page is added.
It doesn't have to be something very advanced and extreme but at least something basic to show developers how to create bindings for other languages.
Personally, this will be very important for me as I'm creating my own language and while it's still very very early and I haven't even publish it yet, I want the docs to be ready when I do so I can immediately start supporting Godot! Of course, languages that are out now are important as well!
The text was updated successfully, but these errors were encountered: