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Your Godot version:
4.3 Issue description:
The line 'Starts the timer, if it was not started already.' Seems to be incorrect from what I can tell. Calling start() on a timer that is already running restarts the timer, instead of doing nothing.
Suggested fix: 'Starts the timer, or restarts if it was started already.'
Your Godot version:
4.3
Issue description:
The line 'Starts the timer, if it was not started already.' Seems to be incorrect from what I can tell. Calling start() on a timer that is already running restarts the timer, instead of doing nothing.
Suggested fix: 'Starts the timer, or restarts if it was started already.'
URL to the documentation page:
https://docs.godotengine.org/en/stable/classes/class_timer.html
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