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Merge pull request #9735 from tetrapod00/spatial-custom-uvs
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Update spatial_shaders.rst with CUSTOM0,1,2,3 descriptions (used for extra UVs)
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skyace65 authored Aug 14, 2024
2 parents 603f4dc + 27a205a commit 6a61ee7
Showing 1 changed file with 7 additions and 4 deletions.
11 changes: 7 additions & 4 deletions tutorials/shaders/shader_reference/spatial_shader.rst
Original file line number Diff line number Diff line change
Expand Up @@ -236,13 +236,16 @@ shader, this value can be used as desired.
+----------------------------------------+--------------------------------------------------------+
| in vec4 **BONE_WEIGHTS** | |
+----------------------------------------+--------------------------------------------------------+
| in vec4 **CUSTOM0** | |
| in vec4 **CUSTOM0** | Custom value from vertex primitive. When using extra |
| | UVs, ``xy`` is UV3 and ``zw`` is UV4. |
+----------------------------------------+--------------------------------------------------------+
| in vec4 **CUSTOM1** | |
| in vec4 **CUSTOM1** | Custom value from vertex primitive. When using extra |
| | UVs, ``xy`` is UV5 and ``zw`` is UV6. |
+----------------------------------------+--------------------------------------------------------+
| in vec4 **CUSTOM2** | |
| in vec4 **CUSTOM2** | Custom value from vertex primitive. When using extra |
| | UVs, ``xy`` is UV7 and ``zw`` is UV8. |
+----------------------------------------+--------------------------------------------------------+
| in vec4 **CUSTOM3** | |
| in vec4 **CUSTOM3** | Custom value from vertex primitive. |
+----------------------------------------+--------------------------------------------------------+

.. note::
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