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Merge pull request #9174 from Skyefre/patch-1
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Update docs page introduction_to_3d to accurately explain Transform3D
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mhilbrunner authored Apr 5, 2024
2 parents 4713b57 + 9fdfe11 commit 3a577ea
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2 changes: 1 addition & 1 deletion tutorials/3d/introduction_to_3d.rst
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Expand Up @@ -28,7 +28,7 @@ node for everything 3D.

Node3Ds have a local transform, which is relative to the parent
node (as long as the parent node is also of **or inherits from** the type
Node3D). This transform can be accessed as a 4×3
Node3D). This transform can be accessed as a 3×4
:ref:`Transform3D <class_Transform3D>`, or as 3 :ref:`Vector3 <class_Vector3>`
members representing location, Euler rotation (X, Y and Z angles) and
scale.
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