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Add Physics Tests project
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pouleyKetchoupp committed Jun 19, 2020
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18 changes: 18 additions & 0 deletions 3d/physics_tests/README.md
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# 3D Physics Tests

This demo contains a series of tests for the 3D
physics engine.

They can be used for different purpose:
- Functional tests to check for regressions and
compare the behavior between physics engines
- Performance tests to evaluate and compare
performance between physics engines

Language: GDScript

Renderer: GLES 2

## Screenshots

![Screenshot](screenshots/screenshot.png)
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11 changes: 11 additions & 0 deletions 3d/physics_tests/assets/robot_head/readme.txt
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- Robot Head model created by James Redmond (fracteed) 2018

- http://www.fracteed.com/godot.html

- created with Godot 3.0.5

- models created using Blender 2.79 and Sunstance Painter/Designer

- Creative Commons License CC-BY:
"This license lets others distribute, remix, tweak, and build upon your work, even commercially, as long as they credit you for the original creation.
This is the most accommodating of licenses offered. Recommended for maximum dissemination and use of licensed materials."
3 changes: 3 additions & 0 deletions 3d/physics_tests/default_env.tres
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[gd_resource type="Environment" format=2]

[resource]
Binary file added 3d/physics_tests/icon.png
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34 changes: 34 additions & 0 deletions 3d/physics_tests/icon.png.import
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[remap]

importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
metadata={
"vram_texture": false
}

[deps]

source_file="res://icon.png"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]

[params]

compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
174 changes: 174 additions & 0 deletions 3d/physics_tests/main.tscn
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[gd_scene load_steps=10 format=2]

[ext_resource path="res://utils/label_fps.gd" type="Script" id=1]
[ext_resource path="res://utils/label_version.gd" type="Script" id=2]
[ext_resource path="res://utils/label_engine.gd" type="Script" id=3]
[ext_resource path="res://tests_menu.gd" type="Script" id=4]
[ext_resource path="res://utils/label_test.gd" type="Script" id=5]
[ext_resource path="res://utils/container_log.gd" type="Script" id=10]
[ext_resource path="res://utils/scroll_log.gd" type="Script" id=11]
[ext_resource path="res://tests.gd" type="Script" id=12]

[sub_resource type="StyleBoxFlat" id=1]
bg_color = Color( 0, 0, 0, 0.176471 )

[node name="Main" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 2
script = ExtResource( 12 )
__meta__ = {
"_edit_use_anchors_": false
}

[node name="TestsMenu" type="MenuButton" parent="."]
margin_left = 10.0
margin_top = 10.0
margin_right = 125.0
margin_bottom = 30.0
text = "TESTS"
flat = false
script = ExtResource( 4 )
__meta__ = {
"_edit_use_anchors_": false
}

[node name="LabelControls" type="Label" parent="."]
margin_left = 157.0
margin_top = 13.0
margin_right = 375.0
margin_bottom = 27.0
text = "R - RESTART / D - TOGGLE COLLISION / F - TOGGLE FULL SCREEN / ESC - QUIT"
__meta__ = {
"_edit_use_anchors_": false
}

[node name="LabelFPS" type="Label" parent="."]
anchor_top = 1.0
anchor_bottom = 1.0
margin_left = 10.0
margin_top = -19.0
margin_right = 50.0
margin_bottom = -5.0
text = "FPS: 0"
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}

[node name="LabelEngine" type="Label" parent="."]
anchor_top = 1.0
anchor_bottom = 1.0
margin_left = 10.0
margin_top = -39.0
margin_right = 50.0
margin_bottom = -25.0
text = "Physics engine:"
script = ExtResource( 3 )
__meta__ = {
"_edit_use_anchors_": false
}

[node name="LabelVersion" type="Label" parent="."]
anchor_top = 1.0
anchor_bottom = 1.0
margin_left = 10.0
margin_top = -59.0
margin_right = 50.0
margin_bottom = -45.0
text = "Godot Version:"
script = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}

[node name="LabelTest" type="Label" parent="."]
anchor_top = 1.0
anchor_bottom = 1.0
margin_left = 10.0
margin_top = -79.0
margin_right = 50.0
margin_bottom = -65.0
text = "Test:"
script = ExtResource( 5 )
__meta__ = {
"_edit_use_anchors_": false
}

[node name="PanelLog" type="Panel" parent="."]
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -428.0
margin_top = -125.0
custom_styles/panel = SubResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}

[node name="ButtonClear" type="Button" parent="PanelLog"]
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -48.0
margin_top = -25.0
margin_right = -5.0
margin_bottom = -5.0
focus_mode = 0
enabled_focus_mode = 0
text = "clear"
__meta__ = {
"_edit_use_anchors_": false
}

[node name="CheckBoxScroll" type="CheckBox" parent="PanelLog"]
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -150.0
margin_top = -27.0
margin_right = -54.0
margin_bottom = -3.0
focus_mode = 0
pressed = true
enabled_focus_mode = 0
text = "auto-scroll"
__meta__ = {
"_edit_use_anchors_": false
}

[node name="ScrollLog" type="ScrollContainer" parent="PanelLog"]
margin_left = 10.0
margin_top = 5.0
margin_right = 418.0
margin_bottom = 94.0
scroll_horizontal_enabled = false
script = ExtResource( 11 )
__meta__ = {
"_edit_use_anchors_": false
}
auto_scroll = true

[node name="VBoxLog" type="VBoxContainer" parent="PanelLog/ScrollLog"]
margin_right = 408.0
margin_bottom = 89.0
size_flags_horizontal = 3
size_flags_vertical = 3
alignment = 2
script = ExtResource( 10 )

[node name="LabelLog" type="Label" parent="PanelLog/ScrollLog/VBoxLog"]
margin_top = 75.0
margin_right = 408.0
margin_bottom = 89.0
text = "Log start"
valign = 2
max_lines_visible = 5
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="PanelLog/ButtonClear" to="PanelLog/ScrollLog/VBoxLog" method="clear"]
[connection signal="toggled" from="PanelLog/CheckBoxScroll" to="PanelLog/ScrollLog" method="set_auto_scroll"]
68 changes: 68 additions & 0 deletions 3d/physics_tests/project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "MenuButton",
"class": "OptionMenu",
"language": "GDScript",
"path": "res://utils/option_menu.gd"
}, {
"base": "Node",
"class": "Test",
"language": "GDScript",
"path": "res://test.gd"
} ]
_global_script_class_icons={
"OptionMenu": "",
"Test": ""
}

[application]

config/name="Physics Tests"
run/main_scene="res://main.tscn"
config/icon="res://icon.png"

[autoload]

Log="*res://utils/system_log.gd"
System="*res://utils/system.gd"

[debug]

gdscript/warnings/return_value_discarded=false

[input]

toggle_full_screen={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"unicode":0,"echo":false,"script":null)
]
}
exit={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
]
}
toggle_debug_collision={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
]
}
restart_test={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
]
}

[rendering]

quality/driver/driver_name="GLES2"
environment/default_environment="res://default_env.tres"
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36 changes: 36 additions & 0 deletions 3d/physics_tests/test.gd
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class_name Test
extends Node


var _timer
var _timer_started = false


func start_timer(timeout):
if _timer == null:
_timer = Timer.new()
_timer.one_shot = true
add_child(_timer)
_timer.connect("timeout", self, "_on_timer_done")
else:
cancel_timer()

_timer.start(timeout)
_timer_started = true

return _timer


func cancel_timer():
if _timer_started:
_timer.paused = true
_timer.emit_signal("timeout")
_timer.paused = false


func is_timer_canceled():
return _timer.paused


func _on_timer_done():
_timer_started = false
27 changes: 27 additions & 0 deletions 3d/physics_tests/tests.gd
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extends Node


var _tests = [
{
"id" : "Functional Tests/Shapes",
"path" : "res://tests/functional/test_shapes.tscn",
},
{
"id" : "Functional Tests/Compound Shapes",
"path" : "res://tests/functional/test_compound_shapes.tscn",
},
{
"id" : "Functional Tests/Friction",
"path" : "res://tests/functional/test_friction.tscn",
},
{
"id" : "Performance Tests/Contacts",
"path" : "res://tests/performance/test_perf_contacts.tscn",
},
]


func _ready():
var test_menu = $TestsMenu
for test in _tests:
test_menu.add_test(test.id, test.path)
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