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Fix _notification() with parent and child classes #1381

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merged 1 commit into from
Mar 5, 2024

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dsnopek
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@dsnopek dsnopek commented Feb 2, 2024

Currently, if you have a parent and child class both defined in GDExtension, and the child class has it's own _notification() method, the parent _notification() won't be called. But, also, godot-cpp is not respecting the p_reversed flag, and will always run reversed, calling the child before the parent.

This PR fixes that!

It also adds an automated test to ensure that it is working correctly, and so we won't break this again.

@dsnopek dsnopek added bug This has been identified as a bug cherrypick:4.1 cherrypick:4.2 labels Feb 2, 2024
@dsnopek dsnopek added this to the 4.x milestone Feb 2, 2024
@dsnopek dsnopek requested a review from a team as a code owner February 2, 2024 16:13
@dsnopek dsnopek force-pushed the notification-hierarchy branch from d213d6f to 23c0109 Compare February 22, 2024 20:46
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LGTM, matches the way it works in the engine

@dsnopek dsnopek merged commit cc1217a into godotengine:master Mar 5, 2024
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dsnopek commented Mar 11, 2024

Cherry-picked for 4.2 in PR #1410

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dsnopek commented Mar 11, 2024

Cherry-picked for 4.1 in PR #1411

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3 participants