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[MSVC] Force UTF-8 encoding. #1175

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merged 1 commit into from
Jul 14, 2023
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@bruvzg bruvzg commented Jul 11, 2023

Fixes #1174
Fixes #1177

@bruvzg bruvzg added bug This has been identified as a bug platform:windows topic:buildsystem Related to the buildsystem or CI setup topic:gdextension This relates to the new Godot 4 extension implementation labels Jul 11, 2023
@bruvzg bruvzg requested a review from a team as a code owner July 11, 2023 13:11
@bruvzg bruvzg changed the title [MSVC] Force UTf-8 encoding. [MSVC] Force UTF-8 encoding. Jul 11, 2023
@bruvzg bruvzg force-pushed the msvc_force_utf8 branch from fdfb3ac to d1aeba7 Compare July 11, 2023 13:12
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That's consistent with upstream Godot.

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dsnopek commented Jul 14, 2023

Given that this is approved by Remi as matching what we have in Godot, and it is confirmed by a user to fix the issue on issue #1177, I'm going be bold and hit the merge button :-)

Thanks!

@dsnopek dsnopek merged commit a9209ce into godotengine:master Jul 14, 2023
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