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print_line is not available #1596

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aaronfranke opened this issue Sep 18, 2024 · 1 comment · May be fixed by #1653
Open

print_line is not available #1596

aaronfranke opened this issue Sep 18, 2024 · 1 comment · May be fixed by #1653
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enhancement This is an enhancement on the current functionality

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@aaronfranke
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Godot version

Godot 4.3-stable

godot-cpp version

master b93d6e8

System information

macOS 14.6.1 arm64

Issue description

print_line("test");

This line compiles in engine code, but does not compile in godot-cpp:

error: use of undeclared identifier 'print_line'
   15 |         print_line("test");
      |         ^
1 error generated.

Steps to reproduce

Add print_line("test"); to a GDExtension godot-cpp project and try to compile it.

Minimal reproduction project

I'm not gonna bother including a minimal reproduction project since it's one line of code.

@dsnopek
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dsnopek commented Sep 18, 2024

Thanks!

This one should be fairly easy to fix. We've already got UtilityFunctions::print() - I think we could just add a hand-written print_line() function that calls it.

@dsnopek dsnopek added the enhancement This is an enhancement on the current functionality label Sep 18, 2024
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Labels
enhancement This is an enhancement on the current functionality
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