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[Windows] Enable D3D12 support. #92

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merged 1 commit into from
Jan 29, 2024
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@bruvzg bruvzg commented Jan 4, 2024

Partially fixes godotengine/godot#86490

It won't download and package proprietary dxil.dll with the editor/templates, but it's loaded dynamically so it won't prevent the editor to work with other renderers and can be added without building the engine. Also, might work if Windows is in developer mode, since library is used only for shader signing.

@bruvzg bruvzg marked this pull request as ready for review January 16, 2024 12:55
@akien-mga akien-mga changed the title [Windows] Enabled D3D12 support. [Windows] Enable D3D12 support. Jan 29, 2024
@akien-mga akien-mga merged commit 0da7793 into godotengine:main Jan 29, 2024
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Thanks!

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Add Direct3D 12 support to official Windows binaries
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