Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[macOS] Enable ANGLE over GL. #2

Merged
merged 1 commit into from
Nov 9, 2023

Conversation

bruvzg
Copy link
Member

@bruvzg bruvzg commented Nov 3, 2023

Enable ANGLE over native OpenGL for the macOS build.

@bruvzg bruvzg added the enhancement New feature or request label Nov 3, 2023
@bruvzg bruvzg force-pushed the mac_angle_over_gl branch 2 times, most recently from 2dffc56 to 5688d64 Compare November 3, 2023 18:40
@akien-mga akien-mga merged commit 9e33007 into godotengine:godot-static Nov 9, 2023
@akien-mga
Copy link
Member

Thanks! Could you make a new release with this?

@bruvzg bruvzg deleted the mac_angle_over_gl branch November 14, 2023 20:21
@bruvzg
Copy link
Member Author

bruvzg commented Nov 14, 2023

Could you make a new release with this?

Done, https://github.com/godotengine/godot-angle-static/releases/tag/chromium%2F6029.1

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants